Firstly...
I want to thank GM for producing extra complicated mazes for us to explore.
It's given me a great fun experience of not only exploring, but also mapping them out.
Maze Evolution
Shadow Zuma was fun, 26 rooms, didn't take too long
Marbled Stone was even better, 30 rooms, and they were bigger too, took a little longer and I put a bit more effort into the presentation of it on my site
Then Eldric appeared, 72 rooms (not including the witch head route). It sounded like it was going to take exponentially longer, but I discovered quite a few clues along the way that helped speed the process up.
You can see a clear evolution in the amount of effort that's gone into the mazes themselves, and I wanted to replicate that by evolving the effort I put into the maps.
Some people haven't really understood the ZT and ST maps, and didn't realise they were interactive, even though it literally said interactive in the title. So I've updated them with a little bit of header text to explain what to click on, hopefully that helps a bit.
Now for the main event!
Eldrics Library! This doesn't follow the normal format of the other mazes, it's really not quite as simple as just having "a route". Technically there are routes to wherever you want, but they can be very long indeed. For example the quickest tour of all the KRs (except witch) is 24 doors.
I hope the explanation at the top of the page makes sense, please read it!
You get out of this what you put in, if you just look at the boxes and go "uhhh, what" then I'm not going to help you. Read it, try to understand it, and try following it. If you have put effort in to try to understand it and it's really not clicking for you, comment here exactly what part you don't get, and I'll try to explain it clearer, but be specific. Help me to help you.
It maaaay be usable on mobile, but I don't recommend it. It was enough of a riot fitting all the info into a desktop screen. So use on desktop is definitely better. It's pretty much untested on mobile so don't expect any magic there.