New big bosses | The Legend of Mir
  • Notice: To help reduce inflammatory behavior in this forum, for a limited time only, all posts will require approval before appearing publicly.

New big bosses

darkstysle88

Active Member
I think I speak for the masses here when I ask where the hell are the new bosses? I’ve been playing since December and haven’t seen a hell weaver boss spawn? Nor have I seen a xorakar. Perhaps the method that makes these bosses spawn needs looking at? Surely they should both spawn at least once a day? Killing 50 subs is abit much if that is the requirement?
Thanks
 
I haven't seen them either but I just assumed the one group that controls all the good bosses was farming them, they not spawning at all?
 
I haven't seen them either but I just assumed the one group that controls all the good bosses was farming them, they not spawning at all?
Immortals were actually there before us and farming them early on. No one told them to stop they just stopped coming on their own. So it’s not just “one group” doing everything.
 
Most bosses I go to are always out whatever time of day I log. Nothing is monopolised in my opinion atm. Many 8-16hr rs bosses are there when I go. 9/10 times I go I find cacodevil/overseer.
Loki I find probably every other time I go. Nobody kills troll lord at all even tho it can drop rejuv.
Mk out everytime I go.
 
Last edited:
Only thing I’d like to change is make the weekly quests forced group sharing. I know gm aimed to make these pk caves but like most stuff he underestimated how hard it really is. I think these caves are a great way to make enemy guilds join forces and for once actually help each other instead of all the nonsense arguing on the forum. We all love this game and there’s not many of us left. Why don’t we all enjoy it together once or twice a week instead of abusing each other and arguing.
The wars are for the pk.
 
Also literally nobody kills the new subs in hellweaver and eldrics library and the main cave there. When they got added they dropped 1 item every 1 or two bosses. I’ve recently cleared the entire cave 4/5 times and not had a single item. Had it been changed?
 
Most bosses I go to are always out whatever time of day I log. Nothing is monopolised in my opinion atm. Many 8-16hr rs bosses are there when I go. 9/10 times I go I find cacodevil/overseer.
Loki I find probably every other time I go. Nobody kills troll lord at all even tho it can drop rejuv.
Mk out everytime I go.
All in game lvling become a race
 
Baal Diablo yimogi ship
I used to love doing all those but no point in going now because a couple people don't want me there and I can't fight a whole guild myself so no point trying. To be it just seems like greed, people won't group because they want everything to themselves
 
Server needs more randomly spawned bosses imo, that are simpler to spawn/get to, this is one the main reasons I retired.
 
Anyway to add "lockouts" to KR or bosses, Youd be able to increase spawn rates for people who want to hit bosses more while at the same time stopping super active players just killing over and over. do once a day lock out of the "better" bosses or something of the likes, not sure how easy that is to do or if you even can.

Would be nice having the challenges forced partying, would allow newer players to meet people as well or to even give the challenges a go, i know i never used to even think of going because i knew hardly anyone, still know hardly anyone TBF and i feel like ive been floating around for awhile on and off. Would defiantly help with the whole social aspect of the server, i think.
 
Agreed, there should be an even split of timed and random bosses
Server needs more randomly spawned bosses imo, that are simpler to spawn/get to, this is one the main reasons I retired.
Yeah I agree with this. I don’t think it’d be difficult to implement more random timers on bosses. And if they’re not like solving the crystal maze to get to then it’s all about the luck.
 
I can take a look at the issues in more detail however,

The bosses you are asking about are the super-bosses which are generally tied to the activity of the dungeon so that when the server is more active there is more output for the active players. It is really a server-wide quest to be completed.

And in that I think there has developed a generally presumed conjecture that "someone is getting all the bosses".

A brief search shows that in the last 1260 possible spawns, only 187 Crystal Weaver have been killed and only 90 VharZul. That's 1260 each by the way.

Random or not, the bosses are sitting there waiting for a fight!
 
I can take a look at the issues in more detail however,

The bosses you are asking about are the super-bosses which are generally tied to the activity of the dungeon so that when the server is more active there is more output for the active players. It is really a server-wide quest to be completed.

And in that I think there has developed a generally presumed conjecture that "someone is getting all the bosses".

A brief search shows that in the last 1260 possible spawns, only 187 Crystal Weaver have been killed and only 90 VharZul. That's 1260 each by the way.

Random or not, the bosses are sitting there waiting for a fight!
Certainly some interesting statistics.

I’m nowhere near competing for these bosses. But sounds like they could be ‘available’ to try for those that are.
 
I can take a look at the issues in more detail however,

The bosses you are asking about are the super-bosses which are generally tied to the activity of the dungeon so that when the server is more active there is more output for the active players. It is really a server-wide quest to be completed.

And in that I think there has developed a generally presumed conjecture that "someone is getting all the bosses".

A brief search shows that in the last 1260 possible spawns, only 187 Crystal Weaver have been killed and only 90 VharZul. That's 1260 each by the way.

Random or not, the bosses are sitting there waiting for a fight!
That's a really encouraging bit of info. Sounds like I need to deal with my activity issue 😂
 
I can take a look at the issues in more detail however,

The bosses you are asking about are the super-bosses which are generally tied to the activity of the dungeon so that when the server is more active there is more output for the active players. It is really a server-wide quest to be completed.

And in that I think there has developed a generally presumed conjecture that "someone is getting all the bosses".

A brief search shows that in the last 1260 possible spawns, only 187 Crystal Weaver have been killed and only 90 VharZul. That's 1260 each by the way.

Random or not, the bosses are sitting there waiting for a fight!
Hi Scorp,

That's all well and good if you have many spare hours per day to travel through your Crystal Maze. I'm sure you can appreciate most people who are playing the server are probably over 30/40 years of age holding down full time jobs and families.
I'll use myself as an example, I work from 7am until say 4/5pm I can home eat, sit with the family for an hour or so, then maybe gather an hour or so spare time, what do I do? Jump on the Xbox straight into a COD Lobby, quick game of FIFA, or Play Arcadia, get a hunt going? Or wait it takes an absolute age to get to certain bosses that are actually worth killing, then you have to get a group, then hope it's even spawned/available, even if this is the outcome I choose it drops nothing worth the time and effort. Unfortunately I prefer to use my time wisely, that is better rewarded.

Your own statistics simply prove that people even can't be bothered (because it's not worth it) or they simply don't have the time.

Thank you for your response though, I'm sure players including myself, appreciate that your listening.
 
I can take a look at the issues in more detail however,

The bosses you are asking about are the super-bosses which are generally tied to the activity of the dungeon so that when the server is more active there is more output for the active players. It is really a server-wide quest to be completed.

And in that I think there has developed a generally presumed conjecture that "someone is getting all the bosses".

A brief search shows that in the last 1260 possible spawns, only 187 Crystal Weaver have been killed and only 90 VharZul. That's 1260 each by the way.

Random or not, the bosses are sitting there waiting for a fight!
well that doesn’t really work does it. Still haven’t seen the new boss spawn in new cave and we’re wot? 4months in?
Torches still not interchangeable.
Still not seen a hellweaver boss spawn and I’ve played since December.
 
well that doesn’t really work does it. Still haven’t seen the new boss spawn in new cave and we’re wot? 4months in?
Torches still not interchangeable.
Still not seen a hellweaver boss spawn and I’ve played since December.
Ask zade and will tell you he has killed it numerous times :)
 
Back
Top