Announcement - Mini update: Riftshattered Mongchon | The Legend of Mir

Announcement Mini update: Riftshattered Mongchon

Scorpian

Administrator
Staff member
⚡ A new rift has torn through reality, Hero…

Introducing Riftshattered Mongchon – a new safe leveling zone for those ready to rise up to the Heroes League.

With the level cap rise, it’s time for high-level Heroes to grind harder, faster, and smarter.

🗺️ More mobs. More EXP. No excuses.​









Riftshattered Mongchon is a devastated alternate reality, overrun by monsters from Hellmouth and the Infernal Rifts. Step through the portal into a new SAFE hunting ground—packed with super monster spawns and boosted XP for faster leveling.







The post Mini update: Riftshattered Mongchon appeared first on The Legend of Mir.


More...
 
Should bring back the Bounty quests . With caves now costing 1 DS every 2 mins . I don't see the harm having the daily bounty ?
 
Should bring back the Bounty quests . With caves now costing 1 DS every 2 mins . I don't see the harm having the daily bounty ?
This is intentional design, so you can't just spend 24/7 in the safe cave. You have to mix up where you hunt, go free caves for a bit of levelling or bosses to earn souls, which you can then spend in the reward cave.
 
Had a little run around there . Looks nice . Nothing really new to see could do with a few more mobs I think seems a bit too spread out : but nice to see a a new GP cave implemented 👍
 
Where to find this?, my time in game is much too limited to spend hours exploring like I used to, don't even know how to get to the last update content, lol
 
Thank you, maybe I can stop slipping down the rankings now lol, dropped roughly 30 places since last update patch despite the xp increases !
 
Thank you, maybe I can stop slipping down the rankings now lol, dropped roughly 30 places since last update patch despite the xp increases !
I'm in your club there. Haven't levelled properly in about a year 😂 I just do bosses and mess about and chat to friends. Should really do some levelling at some point
 
Ive only gone in briefly on tao, i think more densely packed with mobs would be better. Maybe offset with less exp per mob to achieve this. That way a good grp can smash through it and be constantly killing large crowds. Stops it being boring and having large gaps where mobs are sparse.
 
Pretty much the same as lvl4 spell boss rooms. Can’t find a boss or sub or any doors yet. Hoping there’s something extra about this place. I mean, every other ds cave has multiple bosses and some secrets. So this must have right?
 
Back
Top