Wizard
Call of Shiva - Changes Suanni Legion to Ice element damage.
Phoenix Flash - Phoenix Dance no longer has an impact, instead it does damage to everything it passes though. (Like Lightning skill but increased radius to fit the size of skills animation.)
Mana Vamp - Vampirism steals MP instead of HP.
Warrior
Avalanche - Ethereal Blades has a 15% chance to slow enemies and its element damage is converted to Ice.
Shadow Blast - Shadow Slayer does more damage the more enemies it hits up to a maximum of 15% bonus damage.
TwinDrakeShatter - Converts TwinDrakeBlade's element damage from Dark to Ice.
Taoist
Final Service - Tao pets (exc. Arcamon) explode on death dealing 1k damage as Holy.
Master Healer - All healing skills cost 35% less MP to cast.
Megid - Allows Taoists to use TurnUndead skill.
Multi-Class
Light Feet - Player can no longer be caught out by traps. (i.e para traps in RDD etc.)
Pro Fighter - While not wearing a special ring (Para, Pro, Revival and Clear) damage is increased by 8%.
Infinite Pool - All skills cost 15% less MP to cast.
Tower of Torment
An instanced dungeon with 50 floors (roughly the same size as OmaKingSpirit KR) with monsters increasing in difficulty per floor. A boss awaits players at the end of every 10 levels to smash your skull in. To keep it fresh the bosses change up every week to keep players on their toes.
Daily Quests
5 different quests for players to complete in a day to receive rewards upon completion.
⦁ Kill 500 Naga monsters.
⦁ Kill GreatFoxSpirit.
⦁ Collect 50 webs from spiders in RedMoonValley.
⦁ Collect 30 DragonScales from Omas in PastBichon.
⦁ Visit the Bloodlands.
Rewards -
⦁ X amount of Gold.
⦁ X% Exp pot. (Account Locked)
⦁ Random Design and Essence. (Account Locked)
⦁ 5 GameGold.
Evolving Weapons
3 new weapons, 1 per class. Each weapon drops as a 'Sealed' weapon. After killing 10,000 monsters with the sealed weapon it unlocks the weapon to its full potential.
(Also altering the weapons appearance if possible.)
SealedBlade - DC130-220 Acc+15 A-Speed+3 Dark Damage+5%. After 15k kills >
HavokBlade - DC150-250 Acc+18 A-Speed+5 Dark Damage+8% Light+5 CritStrike+10%
SealedWand - MC120-210 Agil+5 Fire Damage+5% Ice Damage+5%. 15k kills >
PsychoWand - MC140-240 Agil+8 Fire Damage+10% Ice Damage+10% Light+5 CritStrike+8%
SealedFan - SC125-215 Acc+5 Agil+5 Lightning Damage+5% Holy Damage+5%. 15k Kills >
ChaosFan - SC145-245 Acc+8 Agil+8 Lightning Damage+10% Holy Damage+10%
Light+5 CritStrike+8%
I had more to add to this but I done a lot of this during my lunch break at work and saved it on my phone but my phone has decided it no longer wants to work so I might have lost a good few of my ideas
Hopefully I can get them off my phone at some point and I'll add a little more.
XLR8