Town Invasions | The Legend of Mir
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Town Invasions

Scorpian

Administrator
Staff member
While it's a reasonably simple concept, we've had some difficulty deciding how to fairly and appropriately implement these events while maintaining the fun aspects.

I am going to run some test spawns so we can decide together how things are working out.

Invasions will be divided across three towns which will all happen at the same time
  • Mongchon - Lv 120+
  • Prajna Island - Lv 90-130
  • Ayarin Province - Lv 50-100



  • Monsters will spawn in groups across the map and not run towards towns
  • There will be 10-15 groups of spawns per respawn (so don't waste your time on something that is no good for you)
  • Provinces are no-player-drop zones
  • Safezones have been extended and monsters will avoid spawning in them


The first spawn will be at 3PM today (15:00 BST).

If we decide as a community that this isn't fun then we can decide on how to proceed together.
 
While it's a reasonably simple concept, we've had some difficulty deciding how to fairly and appropriately implement these events while maintaining the fun aspects.

I am going to run some test spawns so we can decide together how things are working out.

Invasions will be divided across three towns which will all happen at the same time
  • Mongchon - Lv 120+
  • Prajna Island - Lv 90-130
  • Ayarin Province - Lv 50-100



  • Monsters will spawn in groups across the map and not run towards towns
  • There will be 10-15 groups of spawns per respawn (so don't waste your time on something that is no good for you)
  • Provinces are no-player-drop zones
  • Safezones have been extended and monsters will avoid spawning in them


The first spawn will be at 3PM today (15:00 BST).

If we decide as a community that this isn't fun then we can decide on how to proceed together.

Throw some archers in to stop wizzy nicking all the lures plz
 
Bosses nice touch!! I think more mobs needed per grp x4/5 more and a boss to stop just rting and killing bosses think you need to work for it... other than that for me and grp i was in was ok.. nice little event !! as bonus More blue and champs running around if possible !!
 
While it's a reasonably simple concept, we've had some difficulty deciding how to fairly and appropriately implement these events while maintaining the fun aspects.

I am going to run some test spawns so we can decide together how things are working out.

Invasions will be divided across three towns which will all happen at the same time
  • Mongchon - Lv 120+
  • Prajna Island - Lv 90-130
  • Ayarin Province - Lv 50-100



  • Monsters will spawn in groups across the map and not run towards towns
  • There will be 10-15 groups of spawns per respawn (so don't waste your time on something that is no good for you)
  • Provinces are no-player-drop zones
  • Safezones have been extended and monsters will avoid spawning in them


The first spawn will be at 3PM today (15:00 BST).

If we decide as a community that this isn't fun then we can decide on how to proceed together.



I think these sieges are great . Just a Mixture of everything the game has to offer all thrown in the forest . Encourages players to work together as some of the other events are better solo .Would be good If the sieges were more frequent . Instead of the 2 hour breaks? Still very good and think these sieges could maybe have a permenteny place in the game . Even if it was just one siege on a a Sunday or something :)
 
Like this style of event can solo some bosses and mob need group for others. Mong is big enough for multi guilds running around some pking but no drops so learning to fight with out dropping items is fun. Mob count good xp ok drops ok nice little event i agree with Boogman28 this could be a weekly thing...
 
The levels of mobs across the three areas are not very well balanced.
The Mongchon invasion says for levels 120 upwards. Tried going there on a 134 warrior... no way mobs mixed so high its just a dying ground.
Needed a 4th map as the others seemed too low as exp was next to nothing.
Needed a 120-150 then 150 up. Just a suggestion.
 
The set up that this is now would be perfect for a weekly event! I would almost def like to see it at 8:30-10 to add some spice into a war, make a guild decide between a siege on a day and a wall for a few days, would give some up and coming guilds a chance to sneak a wall
 
The set up that this is now would be perfect for a weekly event! I would almost def like to see it at 8:30-10 to add some spice into a war, make a guild decide between a siege on a day and a wall for a few days, would give some up and coming guilds a chance to sneak a wall

Lure a Mountain over and have him call the whole map to SW? :D
 
Why does the blue shout say the town invasions ends tonight when they started a day late and on the website it says it goes on until 10th May?
 
Why does the blue shout say the town invasions ends tonight when they started a day late and on the website it says it goes on until 10th May?

It means THAT invasion is over..not the entire event..just that one invasion
 
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