Some bug in game | The Legend of Mir
    The Legend of Skull Island

    Experience a unique starter adventure on Arcadia: trapped in the Mineral Mines alongside the Islebound Kin; a small clan if islanders who have been isolated since the emergence of a great fiery harbinger. As the village scribes uncover lost magic, new heroes are rising to power. Discover the legend of Skull Island and harness your power to save the islanders from certain doom.

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Some bug in game

Hello andy, there are some bugs in game:

1- Naga Elite in city 4F, i can see the shout "A Boss as been located" but there is no Boss. They are like invisible.

2- Items lvl 126 dropped in city 4F with ridicolus stats. Like "replenish crown" they are set or something?

3- Elite Troll skill still not working.

4- Bleed and Fire Burn Icons on buff list (Top center of the screen) not working.


1- Make The Mountain more harder and increase items lvl drop.

2- Make Red Dragon more harder and increase items lvl drop.

3- Well done on Desert city update i think you can do the same to more dungeon where people never go.

4- Change Nazgul Lord Challenge, Great Land Squid Challenge and RTZ Challenge into a best one.

5- Change new HolyFreeze skill for tao with something can do slow to mobs/players. We got 5 new skills they only work on mobs like Enlightment,Repent,HolyShock,HolyFire and HolyFreeze. Add just 1 skill for pvp will be cool! Maybe a curse with a really low succes rate or a Holy Debuff or a personal SC buff.

6- Tournament and Championship Guild Buffs? Any news about it?

7- Increase Seats for guilds cap to 30 is very low.
3- Well done on Desert city update i think you can do the same to more dungeon where people never go.
100% agree its a great update. I think a similar thing would suit places like mutant mines, desolate chamber, crystalline palace etc.
Keep lower floors and bosses the same so low/mid levels still have stuff to do but just add more floors in these places with much harder mobs and bosses etc