Short reboot at 10:00 BST | The Legend of Mir

Short reboot at 10:00 BST

Scorpian

Administrator
Staff member
Updates
✓ Max Guild Level increased to 40
✓ Rates of Magic Find updated*
✓ Revive Ring will cooldown in bag but not on log out
✓ Taming a confused pet will drop the confusion time to 10 seconds
✓ Awakened skill increases HP Regen by double the previous amount
✓ Amulets have increased capacity but also cost more and disintegrate in 1-2 weeks
✓ HolyOmamori added to shops
✓ Fixed Blue Dragon Achievement
✓ Various other bug fixes


Changes to monster Magic Find:

  • Items dropped from monsters have 20% chance to be unidentified
  • Items dropped from Super monsters have 50% chance to be unidentified
  • Items dropped from Champion monsters have 100% chance to be unidentified
  • Items dropped from bosses will have a 50% chance to drop unidentified
  • Items dropped from Super bosses will drop 100% unidentified
  • Items dropped from Champion bosses will drop 100% unidentified with 75% of those being a higher quality
  • The above rates are still increased by your own MagicFind rates
  • As an exception to the above, super rare items (Celestial etc) will be less likely to drop as unidentified


An update will be required to connect. Please run mir.exe (not mir2.exe)
 
Updates
✓ Max Guild Level increased to 40
✓ Rates of Magic Find updated*
✓ Revive Ring will cooldown in bag but not on log out
✓ Taming a confused pet will drop the confusion time to 10 seconds
✓ Awakened skill increases HP Regen by double the previous amount
✓ Amulets have increased capacity but also cost more and disintegrate in 1-2 weeks
✓ HolyOmamori added to shops
✓ Fixed Blue Dragon Achievement
✓ Various other bug fixes


Changes to monster Magic Find:

  • Items dropped from monsters have 20% chance to be unidentified
  • Items dropped from Super monsters have 50% chance to be unidentified
  • Items dropped from Champion monsters have 100% chance to be unidentified
  • Items dropped from bosses will have a 50% chance to drop unidentified
  • Items dropped from Super bosses will drop 100% unidentified
  • Items dropped from Champion bosses will drop 100% unidentified with 75% of those being a higher quality
  • The above rates are still increased by your own MagicFind rates
  • As an exception to the above, super rare items (Celestial etc) will be less likely to drop as unidentified


An update will be required to connect. Please run mir.exe (not mir2.exe)

Looks good.
What’s this 20% uni chance from monsters. Is this an increased bonus from before? Or do mobs now only have a 20% chance of dropping unis? Big part of the enjoyment of this game for me is farming low lvl uni items. This is why I’m asking because I do t wanna do white item hunting loo
 
I’ve not seen any changes to awakened btw or feel there’s no difference seems the same, just buff up battlecharge haha
 
I’ve not seen any changes to awakened btw or feel there’s no difference seems the same, just buff up battlecharge haha

Do think warriors are a wee bit on the weak side but I don't really want to go back to BC=tt or die
 
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