Repent in pvp | The Legend of Mir
  • EXCLUSIVE NEW PLAYER EVENT
    The Legend of Skull Island

    Experience a unique starter adventure on Arcadia: trapped in the Mineral Mines alongside the Islebound Kin; a small clan if islanders who have been isolated since the emergence of a great fiery harbinger. As the village scribes uncover lost magic, new heroes are rising to power. Discover the legend of Skull Island and harness your power to save the islanders from certain doom.

    Embark on new quests and face exciting challenges with the Arcadia community. Forge powerful new characters for your account and earn some much desired Elysian Ore.

    ALL new characters are welcome!
    read more..
    Download Arcadia

Repent in pvp

5starstore

Active Member
Its not that much of a big deal, but having 2k dc being able to 1shot most ppl is a big deal and id like to debuff that :)
 
Its not that much of a big deal, but having 2k dc being able to 1shot most ppl is a big deal and id like to debuff that :)

I'd support that when we can get bloodstorm working on players and poison resist actually resisting poison :p
 
im fine to let bloodstorm work on players if it has a decent cooldown :) n just coz ya got high pois resist dont mean itll work all the time :D
 
im fine to let bloodstorm work on players if it has a decent cooldown :) n just coz ya got high pois resist dont mean itll work all the time :D

It doesn't work any of the time lol. Most stuff that poisons just ignores it completely. Tested with over 100% resist.
 
Currently 100% resist doesn't mean that you will always block poison. But you are right that there's a lot of mixed up code meaning that a lot of the time Anti Poison isn't actually doing anything. Maybe I can get around to doing a cleanup sometime
 
im just guessing maybe its too OP against players, most who uses GG to buy boosters & some without GG, getting OP kit from hard work or grind/craft, and ur skill will just undo them (debuff), theres no point, tao's already have lower resist skills that work
 
i think you having the ability to almost 1hit me is too OP. if u buy a hero pot for 10gg and get 25% pa inc and i decrease it by 20% u still have a bit lol and if u have good tao's on your team you can puri it ...
 
if this isnt allowed then para shud be disabled aswell

warriors do enough damage they dont need para too, pvp is basically luck on this game if a war paras you its tt or die, omega fun
 
Don't know man, this kind of arguements or whatever u call it, debates, won't end. =P
At the end of the day each class has their own specialty.

Tao's aren't meant to tank a lot, thats why u have ranged attack and a gang of pets to fight for u. And yeah u are right, it takes luck to hit a tao while they run and attack and with their pets attacking too, its not easy task for a warr. Moreover its meant to be a support class, let's move on. =P
 
Back
Top