Pb and other changes. | The Legend of Mir

Pb and other changes.

deanouk23

Active Member
Just like to say we'll done.

This with the mythical items have added a new aspect to the game. Resulting in new stuff to do.

The new Rd is decent. Only complaint would be the siege. Mainly because I'm yet to see it. The news feed said it would be random. But it appears to be late at night?
 
Agreed 100% , not sure if we are just getting unlucky and missing these sieges or what. Only complaint i would have about PB is that the Fire/Dark Gem chips dont last long enough to get enough to upgrade
 
Agreed 100% , not sure if we are just getting unlucky and missing these sieges or what. Only complaint i would have about PB is that the Fire/Dark Gem chips dont last long enough to get enough to upgrade

I noticed in other areas they are a lot easier to get. I assumed it's just kill speed was significantly higher in them areas. But in crystal temp I was getting 2-3 a lure lol.
 
Also might i suggest maybe bumping up the NagaElite's lvl in BloodPass (room before KR) or maybe adding the new items to his drops? Coz this boss hits like a fucking freight train on steroids and would like to see it drop some new stuff :)
 
Have to agree too . The PB update has exceeded my expectations . PB is really a challenge with the winged and para &stun mobs and the nodes . enjoyed hunting there and doing EM with guild . The mob attacks when OL dies is really cool , The new mythic with the different perks is really a nice touch reminds me a bit of Diablo . Would also be cool if you can get mythic sets which when completed give added bonus boosts like resist boosts for example . Like kit builds .
 
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