one suggestion, could GM reduce the CD of hunger? | The Legend of Mir
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one suggestion, could GM reduce the CD of hunger?

Thanks for the game, very nice experience.
As a noob in this game, I really want to try many Arconman pets. but the painful thing is I have to wait for the CD of hunger.
this change should not influence any balance of game environment.
Could you think about it?
Thanks.
 
Thanks for the game, very nice experience.
As a noob in this game, I really want to try many Arconman pets. but the painful thing is I have to wait for the CD of hunger.
this change should not influence any balance of game environment.
Could you think about it?
Thanks.

It’s designed to hunt, get pet food whilst the hunger goes down as you hunt. Maybe at lower level the pet should be hungry constant.
 
It really doesn’t take long to lvl ur pet up as u go. If you don’t want to wait then use steroids.
 
being a tao , lvling arcamon pets is fucking aids. this is a great idea :)

ive said before but i dont think it would be possible , having ctrl+a to control our normals pets modes and another shortcut like shift+a to control arcamons would b great
 
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I will look into the numbers of feed times and see how everything is looking


being a tao , lvling arcamon pets is fucking aids. this is a great idea :)

ive said before but i dont think it would be possible , having ctrl+a to control our normals pets modes and another shortcut like shift+a to control arcamons would b great

For years I have wanted to add attack modes to each pet! Perfectly possible but would need drop-down menus or buttons on pet icons
 
sweet concept! Maybe it could be like grouping... where you hit control-a while hovering over the icon or the pet itself.... and maybe display a small sub icon over the pet icon to show what mode it is in.. or maybe a different border.....
 
sweet concept! Maybe it could be like grouping... where you hit control-a while hovering over the icon or the pet itself.... and maybe display a small sub icon over the pet icon to show what mode it is in.. or maybe a different border.....

Good idea, similar to what I'd been thinking about.

If you click on a pet icon in the top left, it "locks" that pet, maybe puts a silver border round it or something, this "locking" means ctrl-a will not affect that pet. So you can just spawn your arcamon in safe zone, ctrl-a to rest mode, click it to lock, then do whatever with the rest of your pets. Simple mechanism click to turn the lock on or off, means no need for any additional menus or new shortcut keys or anything too complicated.
 
That's a good Idea too. For me, I'd be afraid of clocking them on accident, like I do all the time :p I also use them purposely to direct spells like arma exactly on top of a pet.
 
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