Ding
Newby
It's good that there is new content for the relatively few who have reached the highest levels in the game. Unfortunately, this has come at the expense of everyone else in the game.
I have previously addressed some of this in a thread under The Dark Delve and New Level Cap Announcement, but I am now collecting this in a separate thread, where players can post what needs to be corrected as soon as possible.
It is not a point to flame anyone, it is not constructive, and I hope everyone who posts here is constructive, even though it is tempting when you are feeling let down.
I am writing this in the perspective of a lev 201 Tao and a lev 200 Wiz. My experience is that what I am to address is not a class issue, because my test result is that it is basically the same.
Best regards Livingstone / Skade
I have previously addressed some of this in a thread under The Dark Delve and New Level Cap Announcement, but I am now collecting this in a separate thread, where players can post what needs to be corrected as soon as possible.
It is not a point to flame anyone, it is not constructive, and I hope everyone who posts here is constructive, even though it is tempting when you are feeling let down.
I am writing this in the perspective of a lev 201 Tao and a lev 200 Wiz. My experience is that what I am to address is not a class issue, because my test result is that it is basically the same.
- After this update, many sub bosses have become impossible to solo, and you must go seriously down in boss level to get something killed solo. For example, I cannot kill an HobgoblinCaptain with my 200/201 chars. The drops and exp from low level bosses will not make anyone happy. We need bosses that is killable solo and corresponding one’s level.
- It seems to be a combination of more resistance and quick regen of the mob’s health is an issue. This is not limited to the sub bosses.
- When you look at the number of players who are active, it's not easy to gather a group. It is not like in the good old days when you could just shout for a group in town, and soon after being on your way. This is also the case within the guilds. There must be enough interesting things to do fore all char levels as solo players as well.
- Heroes quests are now maps filled with Dark Orcs, that I can kill, but impossible to finish in time. To able to finish them before time is up, I suspect I need to have items with “Dark Orc`s Doom”. Those items are level 206/207, so these quests should not be handed out to chars lower than 207.
Best regards Livingstone / Skade