Announcement - Mini update: Riftshattered Mongchon | Page 2 | The Legend of Mir

Announcement Mini update: Riftshattered Mongchon

I think hes tried to make it like naga gp, so big open space with lots of mobs. Primarily for leveling, rather then adding bosses etc..

I just think abit more mob density and it would improve it so much.
 
I think hes tried to make it like naga gp, so big open space with lots of mobs. Primarily for leveling, rather then adding bosses etc..

I just think abit more mob density and it would improve it so much.
I've not been in yet, been busy with other things atm, but I'm assuming it's pretty busy there right now since it's new. Maybe when it settles down the mob density will feel a bit more reasonable
 
I've not been in yet, been busy with other things atm, but I'm assuming it's pretty busy there right now since it's new. Maybe when it settles down the mob density will feel a bit more reasonable

Id say opposite tbh. Last time i went there was just me and one other.

If your going leveling then eldrics maze is still best id say, maybe victim of its own success. Very good addition to game
 
Naga gp is packed full of mobs and it has urns and 3 rooms.
So far this new cave has nothing that warrants the 30ds entry fee. I can go lvl4 spell boss rooms and get the same exp per mob, just as many supers, no ds entry fee, I gain ds there but don’t in new cave, more denser mobs in spell boss rooms too. So far it’s pointless
 
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