Its used to grief on daily event maps to farm ore. Small group of the highest lvl players on the server can basically bully every daily events like SHIP. Just sucks the fun out the game when your killing a boss and then you get repped off it and told to go cry…. Its pathetic behaviour (if you want the boss then pk and go yellow) but its behaviour thats allowed to happen due to a bias mechanic
I get that it’s frustrating when you lose a boss, but let’s be honest here we all went through the same thing. When I was lower level, people dashed me too. That’s part of the progression. Instead of calling it griefing, I leveled up, geared up, and competed back.
People didn’t reach top level by accident we spent time, effort, and real money to get there. If higher level, hero buffs, and gearing don’t give any advantage, then what’s the point of leveling at all? Hero buffs already stop at 205, so why keep pushing if everything must be equal?
The dash system isn’t new or recently added it’s been in the game for a very long time. Just because something doesn’t go your way doesn’t mean it’s griefing or bias; it’s part of the competitive design of the game.
If the goal is zero interaction and zero risk, then the game should just be full PvE. Otherwise, leveling up has to matter. Another option is simple too: level up and compete.
Daily events are meant to be challenges, not guaranteed rewards. If every mechanic that creates competition gets removed, then there’s no challenge left at all.