Level cap | The Legend of Mir
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Level cap

DarkStyle

Active Member
Hi I’ve hit the 173 cap but this time I’m only getting 1exp per mob or boss. When I’m in a group I still get 1 exp but my Grp partner only gets group exp. this is resulting in me having to stay out from group so We get the full exp from mobs instead of my half dissapearing into thin air. Is there anyway my group partners can get my share of the exp if I’m not getting it or will it stay like this until next cap raise
 
Could you imagine your group partner grouping with you, and getting full exp because you are level 173. But he still has a level 173 killing stuff with him?
I think it's either solo exp, or group exp. And the game detects he is in a group with your level, and splits the exp, but before your exp reaches you it is reduced due to what Scorpian has set the exp rate at level 173 for.
Really, you can still technically level if you are getting 1 exp, wouldnt like to guess how long that would take you though!
 
Could you imagine your group partner grouping with you, and getting full exp because you are level 173. But he still has a level 173 killing stuff with him?
I think it's either solo exp, or group exp. And the game detects he is in a group with your level, and splits the exp, but before your exp reaches you it is reduced due to what Scorpian has set the exp rate at level 173 for.
Really, you can still technically level if you are getting 1 exp, wouldnt like to guess how long that would take you though!
Interesting makes sense but will take years
To lvl >.<
 
21k exp so far lol. Yer totally understand wot ur saying makes sense. Maybe I could be getting 5k a mob instead of 1.
 
If I understand your question correctly, you are increasing your allies kill speed by helping out so it's still fair that there's a exp cut
 
If I understand your question correctly, you are increasing your allies kill speed by helping out so it's still fair that there's a exp cut

Because of the cap I am obliged to not group. I’m asked to stay out the Grps so they don’t get the loss of exp for having extra person there seeing as I’m gaining zero exp. it’s more efficient for my mates if I power lvl them ungrped. So In reality I can power lvl people. They get full exp and get to lvl with a 173 gaining the same exp as if they was solo. Kill 10x faster but get same exp. but I get 0. That’s how it will be until I get exp again.
 
Sucks but there has to be a negative to being level capped. Sucks but geeking isn't always the way. I don't know you but I know alot of the bikes are in the same spot.
 
Because of the cap I am obliged to not group. I’m asked to stay out the Grps so they don’t get the loss of exp for having extra person there seeing as I’m gaining zero exp. it’s more efficient for my mates if I power lvl them ungrped. So In reality I can power lvl people. They get full exp and get to lvl with a 173 gaining the same exp as if they was solo. Kill 10x faster but get same exp. but I get 0. That’s how it will be until I get exp again.

When two or more players group the lower one(s) gets a smaller share of the exp. If the level cap was raised you'd get more exp but it wouldn't make any difference to the people you are grouped with.

The penalty exp reduction is calculated specifically for your char AFTER the group split, not before
 
Sucks but there has to be a negative to being level capped. Sucks but geeking isn't always the way. I don't know you but I know alot of the bikes are in the same spot.

Couple of people do level DarkStyle anyway so yeah. Also who else is in the same spot? I am sure DarkStyle is the only char at level 173.
 
Because of the cap I am obliged to not group. I’m asked to stay out the Grps so they don’t get the loss of exp for having extra person there seeing as I’m gaining zero exp. it’s more efficient for my mates if I power lvl them ungrped. So In reality I can power lvl people. They get full exp and get to lvl with a 173 gaining the same exp as if they was solo. Kill 10x faster but get same exp. but I get 0. That’s how it will be until I get exp again.

just gonna save you alot of trouble and tell you now.. cause of where you stand currently.. the game pushes your hand to focus on something else.. in this case its to change your focus on other stuff then lvling.. when ppl get to this position they usually try making a another char or some commit to obtaining certian gear, some focus on orbing or upgrading most their items.. but as i see atm you chose to help your friends, giving up your time and sht while also sacrificing your exp even tho its like 1k lol.. still good on you.
 
just gonna save you alot of trouble and tell you now.. cause of where you stand currently.. the game pushes your hand to focus on something else.. in this case its to change your focus on other stuff then lvling.. when ppl get to this position they usually try making a another char or some commit to obtaining certian gear, some focus on orbing or upgrading most their items.. but as i see atm you chose to help your friends, giving up your time and sht while also sacrificing your exp even tho its like 1k lol.. still good on you.

He should probably just try and get a few of those people he's helping level, to help him learn to fight in @pvp and develop some skills in that element of the game, then that char would be complete
 
He should probably just try and get a few of those people he's helping level, to help him learn to fight in @pvp and develop some skills in that element of the game, then that char would be complete

Why the saltiness?
When I was playing catch-up and chenghan and co was at the cap, they never got this massive exp nerf to 1exp per mob. They was still getting 5-20k thus making it harder for me to catch up. Hard but do able. Now I’m at the cap it’s been nerfed to 1exp per mobs. This makes it inevitable that people will catch me and myhardwork will have been foolish.

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And how many times did I kill u and ur group last night at siege? I wiped u all on my own
 
I think allowing people to catch up is the point of the lvl cap?

Correct. Bikes always wanna be the highest level with the best gear. Maybe the team should level an alt or 2 when the main hits cap?

Chronicles was one of the worst displays I've ever seen of this. P69 had a few aswell back in the day. 1-2 people outleveling content by 25 levels so they can lr/sd
 
Correct. Bikes always wanna be the highest level with the best gear. Maybe the team should level an alt or 2 when the main hits cap?

Chronicles was one of the worst displays I've ever seen of this. P69 had a few aswell back in the day. 1-2 people outleveling content by 25 levels so they can lr/sd

My char ain’t a bike. I’m the only one who plays it. What I’m asking is why when ‘I’ reach the level cap the exp is reduced to 0. When the other people have reached previous level caps they’ve still received small amounts of exp. Thats what I wana know. I’ve killed 40 000 mobs since I hit 173. And I’m still 0.0% I have a 172 weapon that’s ingame and I can’t upgrade because if I do I won’t be able to use it. There’s loads of other higher lvl content in game. Wars are weak as fuck PVE wise. I need more lvls

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Cronicles is full of people who can’t level. Cronicles is a huge grind and the gm’s are completely absent. You can’t compare Arcadia to cronicles. Arcadia is very communist. Very even. Very balanced. Maybe even too balanced across levels. 140 kit has same stats as 170 kit. Cronicles ur char will reflect ur hard work. You can become very powerful the more effort you put into it unlike Arcadia it’s kept very fair. Cronicles is kind of what Mir was meant for how Arcadia has adapted to make content last way longer. They both have they’re Benifits andthe best two Non asian Mir servers ever made.
 
I may be confused. How is having multiple people playing a char not qualify as a bike? Also it's defo not communism on here lol. Plenty of struggling players just trying to find spells in the 120-130s still while 150+ players tele kill bosses they need for books/upgrade stuffs. Then list it all for gg so they feel forced into spending rl cash.

Also not shit is needed on Mir except for speed. I was one of the most prolific players the first few years of Chronicles and I got there by mostly pking, solo. Lol
 
Why the saltiness?
When I was playing catch-up and chenghan and co was at the cap, they never got this massive exp nerf to 1exp per mob. They was still getting 5-20k thus making it harder for me to catch up. Hard but do able. Now I’m at the cap it’s been nerfed to 1exp per mobs. This makes it inevitable that people will catch me and myhardwork will have been foolish.

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And how many times did I kill u and ur group last night at siege? I wiped u all on my own

Not salty, dont even know you except that you got involved into a chars kit disappearing and you have 2 people playing your char, I pm darkstyle before and it said 'not Dan' during river of flames event, and you lie alot so it's hard to trust what comes from your messages.

Siege I was hardly even trying to fight, it's a non drop zone Haha you wanna use up your curse immunity for a vanquish brace then be my guest was my attitude.

You are mistaken about cheng getting exp, for somebody who plays this game a lot you hardly know any information about it. Let me educate you here, there are 2 level caps. Soft level cap, 168, you lose rested exp and gain heroes league buffs. Hard level cap, 173, you lose almost all exp making it 'hard' to level.

I believe you have access to the first character to hit the hard level cap. Hard level cap is usually always 5 levels infront of the soft level cap.

Stop smoking so much weed and you wont think that the gm is constantly trying to attack you. It's not a dan versus andy server you are the same as everybody else here, just a higher level character coz you an your mate level together on the same char.
 
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Levelling is far too easy all exp should be cut in half for all levels

Maybe for a wiz it is! I can tell you now, outside of event lvling a 170 warr is not fun, you can’t even justify the gg expenditure VS inevitable drops VS xp gained. However, we can slice through biles (just as an example) in under 2 mins, so I think there is balance for the most part.

Would be great to see a couple new spells or re works of current ones to add some interest (low gm work stuff)

Also maybe a next generation of gg shop items as the last lot have had price reduction and nothing to replace them
 
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