King obould is broken | Page 2 | The Legend of Mir

King obould is broken

LetÂ’s not forget history! People going on a crusade every 6 months to try influence the direction of game development towards their own benefactionÂ… forums records tell all. Also, who suggested something very similar to what we ended up with in the form of diamond skinÂ….

Diamond skin sucks donkey penises. ItÂ’s totally different to the idea I offered up. If it worked and you could still run but not attack then it would be fine. Would also be ok if it done what itÂ’s supposed to and blocked all damage but it doesnÂ’t. Use it whilst killing a boss and I just instantly die because bosses mostly hit with magic attack. ItÂ’s basically useless spell as it is currently.
And IÂ’m sorry if I like the game and like to offer up new ideas. ItÂ’s not all just about me. ItÂ’s about everyone. If IÂ’m enjoying it IÂ’m sure everyone else is too. ItÂ’s just common stuff like bosses and content is too hard.

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And why I’m here id like to recommend that,
all bosses in rdd and bdp get a -50% hp reduction because they are draining and tedious right now.
All main big bosses ingame get a 50% dmg reduction and a 500% increase in hp.
 
Ooo please the games not that hard, only BDP The place everyone finding some a pain in the hoop, but it will be cracked and get easier once people learn what works well, gives us something to play with until the next patch and Christmas, suspect the next level spells be introduced around then, all this on the back of the event ain’t all bad, but we always want more !!
 
Ooo please the games not that hard, only BDP The place everyone finding some a pain in the hoop, but it will be cracked and get easier once people learn what works well, gives us something to play with until the next patch and Christmas, suspect the next level spells be introduced around then, all this on the back of the event ain’t all bad, but we always want more !!

We’ve taken our strongest group of players to bdp 14 players. We haven’t even made it thru the maze before the timer ran out. There’s still a frost king to kill plus the queen room which I’m sure will be impossible and then the main dragon???? It’s basically impossible and so hard it demoralises people into never wanting to go back.

Look at RDD, the baby yimogis slay entire groups and we end up spending 1500 gg or more as a group to go there. Then the boss drops one item. End result- empty dungeon.

We used to go red dragon to get gold for our guild but now the original dragon only drops one gold bar.

It’s all just wrong and unbalanced. It’s built for a Chinese community. We are a small community.
 
Baby yim clearing groups.... Maybe if you lure 10 but if you clear your way then most definitely not. Red dragon was a long hunt but was pretty easy and straightforward.
 
Baby yim clearing groups.... Maybe if you lure 10 but if you clear your way then most definitely not. Red dragon was a long hunt but was pretty easy and straightforward.

RDD is ok

BDP is heavy should be nerfed probably wasnt able to clear it even with 10 180 people

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and 5-10 160-170 people
 
Baby yim clearing groups.... Maybe if you lure 10 but if you clear your way then most definitely not. Red dragon was a long hunt but was pretty easy and straightforward.

Still doesn’t drop anywhere near enough for the amount of time effort and gg required

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Yesterday We spent loads of hours in catacombs. We killed 20+ sub bosses. 1 main boss.
We got 9 items. All of them was 2 stars.

In the event we could kill one red mobs and get 5 uni items.

Them events make the actual game not worth playing.
 
Still doesn’t drop anywhere near enough for the amount of time effort and gg required

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In the event we could kill one red mobs and get 5 uni items.

Them events make the actual game not worth playing.

Sidetracking form the main post but this is the biggest issue on the server, the events are great, exp, items dropping regularly and great to lvl, then come out of an event and 1% solo hunt, few people playing and drops are non existent when hunting alone, night before last cleared Shadow ZT 5th and room past RTZ for under 1% exp and 2-3 items (2 red 2*) which for 4 hours work is a pain in the arse.

As much as I like the events I would prefer to see either a) events offer less exp less drops or b) normal play offer more reward and something you hope to achieve. Quests are now pointless as killing too much time in an area for a stupidly low hope for return (eg fire chips) in an area with no exp so a complete waste of time.
 
This is just it, if every hunt was mass rewarding in drops and xp. No market would exist. Look at the shit in the other threads about event drops. They reduce drops and get slated. They have very good drops and the market dies for 3 months, and the game in comparison seems slow outside of events.

Can't have everything. Because that too becomes boring.

As for your hunt. You could do that hunt tomorrow and find your self with a bag full of items and plenty of xp for the entire group.

What people say they want and what they actually enjoy are entirely different. My eyes tell me I could eat an entire cake, but you guarantee after 3/4s I'm bored and wanna throw up and don't wanna see another piece of cake.
 
I can eat a whole cake if you cut it into 6 slices. But don't cut it into 8 because there's no way I can finish 8
 
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