Question - GC's | The Legend of Mir

Question GC's

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We were all so happy when GM said drops of Elysian ores was improved in Gc's cause we all need them , and there are very few ways to get them.
BUT after announcing that , a shot while after , GM decided to make Gc's almost impossible to do.
now less people are playing the game and making ores has become harder.
Is like saying i give you 50%more drop rate but you can kill 2mobs now instead of 10. it did NOT help at all.
we are getting less ores now , waaay less than before. WHY? reworking the Gc is okey but they are not enjoyable now!
Furthermore mobs lvl 210+ dropping items lvl 186-190 it's a deal breaker. you reworked the mobs and not the drops.
my opinion is to make gc 10-20% less harder , not like before but not like this. we went in 8people lvl 205+ , if we dnt get wiped on the first 3 lures it takes too long to kill a mob. i have 2500+ dc , blazing + flaming and the mob got back his hp easy with regen like i even touched it...come on please fix this. we are less players than it used to be and u made it harder what s the point? i dont want it easy but something we can enjoy in a evening and not tting after half hour because people rev and die in 3 hits , with reds its 1 hit sometimes and u rev.

now I don't wanna see all the MirPros(selfdeclared) that will try to explain me how to do it , don't thanks. this is mainly for GM and for who really wanna help guilds to improve. don't waste your keyboad if u dnt wanna be helpful.

Thank You
 
We were all so happy when GM said drops of Elysian ores was improved in Gc's cause we all need them , and there are very few ways to get them.
BUT after announcing that , a shot while after , GM decided to make Gc's almost impossible to do.
now less people are playing the game and making ores has become harder.
Is like saying i give you 50%more drop rate but you can kill 2mobs now instead of 10. it did NOT help at all.
we are getting less ores now , waaay less than before. WHY? reworking the Gc is okey but they are not enjoyable now!
Furthermore mobs lvl 210+ dropping items lvl 186-190 it's a deal breaker. you reworked the mobs and not the drops.
my opinion is to make gc 10-20% less harder , not like before but not like this. we went in 8people lvl 205+ , if we dnt get wiped on the first 3 lures it takes too long to kill a mob. i have 2500+ dc , blazing + flaming and the mob got back his hp easy with regen like i even touched it...come on please fix this. we are less players than it used to be and u made it harder what s the point? i dont want it easy but something we can enjoy in a evening and not tting after half hour because people rev and die in 3 hits , with reds its 1 hit sometimes and u rev.

now I don't wanna see all the MirPros(selfdeclared) that will try to explain me how to do it , don't thanks. this is mainly for GM and for who really wanna help guilds to improve. don't waste your keyboad if u dnt wanna be helpful.

Thank You
It's all good and well being arrogant saying you don't want other people's input but you can be 8 people level 205+ all you like, the fact is if you don't know what you are doing it is absolutely irrelevant. Do you have a tao doing green poison for this mob regen issue?

What are the names of these 8 205+ peole in your group?
 
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