Feature Request - Future events | The Legend of Mir

Feature Request Future events

Gritt

Active Member
Ok as we all have different ideas on this subject
I thought it would be interesting to make a post
This post is not for everyone to slag or question stuff but what your thoughts are and needs on event’s please don’t screw this post up thanks

Events
Harder gg cave’s better rewards
Player’s choice hard medium exp drops etc
Event theme collection of icons be yearly so not to waste or you can save
No more 90k scrolls
If you spend 30 gg make it the value 30 gg even if it’s runes xs etc not crap like reflect damage etc
Sort the main theme caves in levels spilt then
Not every 10 but 5 plus add 200 plus so they not mixed with 195

rest of post let. The community fill in
 
please don’t screw this post up thanks
Can't promise anything.
Harder gg cave’s better rewards
Love it
Player’s choice hard medium exp drops etc
Love it even more
Event theme collection of icons be yearly so not to waste or you can save
Undecided on this one. I think it would be popular with the community but I quite like it as it is, with some minor tweaks to how they are spent
No more 90k scrolls
More 90k scrolls! Fill ya bags!
If you spend 30 gg make it the value 30 gg even if it’s runes xs etc not crap like reflect damage etc
Disagree. The 30gg spent is for multiple things, drops, exp, entertainment. If you always get 30gg worth of drops it will risk killing the economy. Things must be rare
Sort the main theme caves in levels spilt then
Not every 10 but 5 plus add 200 plus so they not mixed with 195
There has in the past been overlapping caves so there's loads of level instances and everyone is able to enter exactly 2 of them. So you essentially have an option of hard or easy. Something like this
201+
196-205
191-200
186-195
181-190
Etc...
So not to put a burden on the server each one would be pretty small, like one large floor safe zone low spawn rate, then one large floor free zone high spawn rate, then a kr
 
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I did 189 - 196 in xmas event and it has changed the game for me. I'm still using up essences that I got in event as well. I made so much gold that I opened a mythic socket on armour for like 252m so, really I don't know how much actually needs to be changed other than content/bosses/KR/cave levels.

I was looking forward to finally being able to do the high lvl cave and experiencing a main boss scramble for once so would be a bit gutted if the levels moved again. Especially because 200+ would be catering for just 29 players, and 20+ of those chars are either Noto/Legacy/Templar guild, so it might as well just be a cave dedicated to them lot.
 
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The level brackets on event maps is really about tailoring the monsters for the players, stats, drops etc. It was never about player counts. 10 years ago there were 3 instances - and a very similar player count. 90% were in the top map by design. It is a competitive game after all.

Private maps were added at a premium for those who do not wish to engage with the other players. The problem is; things have drifted and drifted and drifted and all the fun seems to have been lost.

Fortunately, or unfortunately (time will tell), hopefully some drastic changes can come around for the Easter Event..
 
The level brackets on event maps is really about tailoring the monsters for the players, stats, drops etc. It was never about player counts. 10 years ago there were 3 instances - and a very similar player count. 90% were in the top map by design. It is a competitive game after all.

Private maps were added at a premium for those who do not wish to engage with the other players. The problem is; things have drifted and drifted and drifted and all the fun seems to have been lost.

Fortunately, or unfortunately (time will tell), hopefully some drastic changes can come around for the Easter Event..
OoOooooOoOooo interesting
 
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