The farmer quests back in the day were an excellent way to show new players around, introduce them to all the relevant caves, where to find various mobs and bosses and collecting useful kit and books
The problem is the server has moved on and the quests haven't, the rewards are useless to anyone beyond about level 80, and that can be achieved in a very short amount of time
I think it's time the quests were updated to reflect the current level ranges of the server, and should be giving relevant rewards (things like required books, space stones, hunt elixers etc.) for doing relevant tasks that are challenging but not impossible for an average new player. They should go up to content around the same level as the skull island quests (150) or maybe even a little higher. Use these quests as a way to guide new players into the content that will be engaging for them and encourage teamwork.
If it's of interest I'd be happy to provide some more specific suggestions around what quests might work
The problem is the server has moved on and the quests haven't, the rewards are useless to anyone beyond about level 80, and that can be achieved in a very short amount of time
I think it's time the quests were updated to reflect the current level ranges of the server, and should be giving relevant rewards (things like required books, space stones, hunt elixers etc.) for doing relevant tasks that are challenging but not impossible for an average new player. They should go up to content around the same level as the skull island quests (150) or maybe even a little higher. Use these quests as a way to guide new players into the content that will be engaging for them and encourage teamwork.
If it's of interest I'd be happy to provide some more specific suggestions around what quests might work