Entrapment | The Legend of Mir
    The Legend of Skull Island

    Experience a unique starter adventure on Arcadia: trapped in the Mineral Mines alongside the Islebound Kin; a small clan if islanders who have been isolated since the emergence of a great fiery harbinger. As the village scribes uncover lost magic, new heroes are rising to power. Discover the legend of Skull Island and harness your power to save the islanders from certain doom.

    Embark on new quests and face exciting challenges with the Arcadia community. Forge powerful new characters for your account and earn some much desired Elysian Ore.

    ALL new characters are welcome!
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Active Member
Why did u make this spell lvl3 80% chance of work?????
It’s been 100% at lvl 3 for 7 years and you just decide to change one of the spells to 80%

Why did u change this. It fucking sucks again. Wtf was the point? U just want everyone to quit. Constantly making things more expensive and harder all the time. Can’t be fucked with it

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Pve spell. Why. I don’t understand why you’d do it to make things like orog and king obould even harder. They’re already the worst bosses in the game. Drop fuck all. Spend loads of gg to kill then now u made them even harder lol. Il prob never ever kill another king or orog again.
what the hell you are talking about entrapment .......... TurnUndead used to be like 50mp to used and now it 105 just to cast .......... wizzy mp drains way to fast how is that far skills are getting higher prices of mp to use ...... shocking