Drops and pots | The Legend of Mir

Drops and pots

Since update the drops lately are rubbish?

Solo or in a group all you seem to get is a bene,grinding oil and a hp/mp pot.

Biles in Tomb of dead drop rubbish
Red/Blue mobs drop rubbish in temples etc

Last night on a guild hunt we killed a normal mob and got a high level armour.

Super "frostfoot" in bdp dropped a ring,bene and pots, took two of us 30mins to kill for a rubbish drop.

Is there any point in having a subscription buff when it feels you gain nothing from it!!

Why are hp/mp pots soo slow at refilling your health and mana?
 
The game of mir is all about chance.... chance of drops, chance of pk, chance of bosses.
As much as it can be frustrating.... if all was served on a silver plate would you be as interested in game as much.
The drive to push on and improve is what keeps players going.
 
^ what he said , Also the higher you mp/hp regen is the faster your pots will restore , i think base is like +26's but if u get a good regen stone / helm and tao buff they go up to +60's , so just depends
 
^ what he said , Also the higher you mp/hp regen is the faster your pots will restore , i think base is like +26's but if u get a good regen stone / helm and tao buff they go up to +60's , so just depends


Regen from pots does suck though I must admit, but drops are fine
 
Drops have clearly been reduced and severely.
Nothing about chance..... they were far better about 2 months ago.
 
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