Current skills | Page 2 | The Legend of Mir

Current skills

Bounds not making the server die
What is killing the server is
Poor returns time after time in GG caves and events people won’t shell out anymore
Lack of higher s/ml runes dropping so no gear advancement for the casual player without huge layouts
Repetitive quests that add to many levels to items by the time of completion you out grown it
The lack of solo or small guild content for lower players to get up to speed with , there is only so much time other players are willing to boost etc skull island was great but what after , the gap is to great still needs to be a intro to game where you can get 160 and exp boost to say 170
New players get put off by the huge gap between levels and some i know who joined for skull island already left feeling that the game was already to advanced for them in lvls and content structure also getting pked repeatedly by180 plus over a lvl 130 boss ….
No new blood will be the downfall in the end as 1 by 1 people will drift off due to a myriad of reasons , yes you may have a hardcore group who will play but even those will dwindle in time
As much as you are right about the rest I still think bound items had a big part in effecting this server and hear me out to why . When this bound items come into play you had the majority of the pkers who played for pvp etc left because there’s no point in pking when you can’t drop kit so they left that affected the server . Then you had the general players who went for pve who played just to grind for items etc which when bound items become a thing made every other item in the game a lot less valuable because everyone wanted to get bound kit and things like cele Ely become a lot less value when you can build a whole bound kit which is just as good. Then there’s look at the fact tht technically with bound kit I can legit kill any boss I want aslong as I have enough gg for rev scrolls because there’s no risk for me dropping kit at all I understand a lot of people are for the bound kit which is fair enough each to their own but it 100% affected the server when they become a thing.
 
As much as you are right about the rest I still think bound items had a big part in effecting this server and hear me out to why . When this bound items come into play you had the majority of the pkers who played for pvp etc left because there’s no point in pking when you can’t drop kit so they left that affected the server . Then you had the general players who went for pve who played just to grind for items etc which when bound items become a thing made every other item in the game a lot less valuable because everyone wanted to get bound kit and things like cele Ely become a lot less value when you can build a whole bound kit which is just as good. Then there’s look at the fact tht technically with bound kit I can legit kill any boss I want aslong as I have enough gg for rev scrolls because there’s no risk for me dropping kit at all I understand a lot of people are for the bound kit which is fair enough each to their own but it 100% affected the server when they become a thing.
Nothing to do with bosses, you can get protection scroll for 7gg has same effect if you're pve. It only makes a difference in pvp

The problem that exists is that people who are dedicated to pk make bound kit for themselves so they can continue their pk without any personal risk. And people who want to only pve now have nothing to fight back for, and need to invest heavy in bound kit of their own or just TT whenever someone attacks them, it just makes pvp seem pointless
 
Diamond Skin is pants tbh. It could use a buff.

No Dealing with curse in pvp so I can’t talk on that.

Bloodstorm is fine as it tbh. Wizzies are only tanks because they have to spend ridiculous GG or time on hpxl runes. Complaining about one skill, bloodstorm, doesnt make a difference. Those that don’t have the hpxls to run without prot rings are literally two shot by warriors.
 
Wish Holy Ground was in this version of MIr but that’s more for PVE and warriors and wizzes have the mp and hp tick buff skill so it’s not really needed , but was a great skill
12 /12 ring on the floor that heal ticks mp Regen ticks and damage over time to mobs ……
Was really handy for boss mobs or subs
 
Erm, DiamondSkin needs a revamp. I don't know how to benefit or even use this spell it just feels so useless i'd be surprised if anyone has it on their skill bar
 
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