There's been a bit of chat recently about castles and how they could get spiced up a bit.
We love the changes you made to wars so that they weren't constantly on every single night and forcing us to stand around for an hour wondering if an enemy would show up instead of enjoying the game.
But now, there's no wars at all, which seems to me is down to there just not being enough incentive to fight over them.
People only ever go to wars for the chance of getting player drops, I think it would be cool to see some additional incentives for owning castles.
The daily gold and cheaper repairs etc. are cool but not all that relevant, main thing is the free shortcuts to demon soul caves, but I think we can do more!
Could do shield-style buffs, 1 per castle, maybe something like
I think changes like that would give people more of an incentive to actually try and win the war, rather than just fighting each other for player drops which can be done anywhere
We love the changes you made to wars so that they weren't constantly on every single night and forcing us to stand around for an hour wondering if an enemy would show up instead of enjoying the game.
But now, there's no wars at all, which seems to me is down to there just not being enough incentive to fight over them.
People only ever go to wars for the chance of getting player drops, I think it would be cool to see some additional incentives for owning castles.
The daily gold and cheaper repairs etc. are cool but not all that relevant, main thing is the free shortcuts to demon soul caves, but I think we can do more!
Could do shield-style buffs, 1 per castle, maybe something like
- 10% discount on shields
- +10% experience
- +10% potion duration
I think changes like that would give people more of an incentive to actually try and win the war, rather than just fighting each other for player drops which can be done anywhere