Feature Request - Can you make the Warrior Great Again? | The Legend of Mir

Feature Request Can you make the Warrior Great Again?

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As title says , warrior class has become what everyone call in game a "glass cannon" problem is we are mostly glass. and i dont mean pvp side.

I am talking about PVE which is 99% of the server now. Warriors were used to tank mobs , i dont care if i do less damage , I CANT DIE if i have 3 mobs of my lvl around me using frostfrenzy , tdb , blazing e flaming hoping Jesus will grant me bloodlust or I AM DEAD! it s a matter of 4/5hits or u dead/rev. it's annoying EVERYTIME to have to BattleCharge away FROM and NOT INTO the lure ,and pull one mob by one!! especially I am talking about helping heroes but that goes with any map as orcs-demons and the new one.

talking about the last maps (orc-corridors-delve) , Taos can SOLO kite all the krs without any problem(they can SOLO anything on the server with a decent kit and be lvl 200+ while wizz and warriors can suck it up! examples? many people using their second account to recall their taos to do bosses or started levelling taos and they noticed that too!!or taos soloing all the witches and others kr deep down while we can only wait in safe zone for a tao to "ask for help" which never happen!), ....guess who have to do 1 mob by one running and hoping to not pull another lure with a super or champ in it? or it's over? yes the warrior , THAT CLASS that one time used to be a class funny to use , tanky as a warrior? , now it's a pussy running away , using lionroar to save his ass all the time or entrapment. if i wanted to play safe i would have plaied a tao , I cant go face to face to mobs and i am warrior...what are we supposed to do?

Anyone else have the same fun as me? and dont get me wrong I am playing and enjoying the server but i'd like to have FUN and not DIE every 3 seconds. that should happen to other classes but it happen to the WARRIOR!
 
As title says , warrior class has become what everyone call in game a "glass cannon" problem is we are mostly glass. and i dont mean pvp side.

I am talking about PVE which is 99% of the server now. Warriors were used to tank mobs , i dont care if i do less damage , I CANT DIE if i have 3 mobs of my lvl around me using frostfrenzy , tdb , blazing e flaming hoping Jesus will grant me bloodlust or I AM DEAD! it s a matter of 4/5hits or u dead/rev. it's annoying EVERYTIME to have to BattleCharge away FROM and NOT INTO the lure ,and pull one mob by one!! especially I am talking about helping heroes but that goes with any map as orcs-demons and the new one.

talking about the last maps (orc-corridors-delve) , Taos can SOLO kite all the krs without any problem(they can SOLO anything on the server with a decent kit and be lvl 200+ while wizz and warriors can suck it up! examples? many people using their second account to recall their taos to do bosses or started levelling taos and they noticed that too!!or taos soloing all the witches and others kr deep down while we can only wait in safe zone for a tao to "ask for help" which never happen!), ....guess who have to do 1 mob by one running and hoping to not pull another lure with a super or champ in it? or it's over? yes the warrior , THAT CLASS that one time used to be a class funny to use , tanky as a warrior? , now it's a pussy running away , using lionroar to save his ass all the time or entrapment. if i wanted to play safe i would have plaied a tao , I cant go face to face to mobs and i am warrior...what are we supposed to do?

Anyone else have the same fun as me? and dont get me wrong I am playing and enjoying the server but i'd like to have FUN and not DIE every 3 seconds. that should happen to other classes but it happen to the WARRIOR!
I actually agree with this. Trying to level at 206 with 2600 DC with Dark Orc’s Doom, Demon’s Doom, 18.8k HP and 300 agility/accuracy in The Dark Delve, feels almost impossible at times.

You can’t really over-lure because you just get instantly smashed, which completely defeats the purpose of using Luring Cry. As a result, the gameplay becomes very monotonous because the EXP isn’t great and you’re forced to fight only a few mobs at a time — while also hoping there isn’t a Champion or Super mob mixed in.

Warriors are supposed to be the tank class out of the three heroes, but right now it doesn’t really feel that way.

I also think Ethereal is becoming almost useless on a lot of maps because there are too many ranged mobs that can still see and hit you, especially in Hero Quests. Some of these quests genuinely feel impossible.

The tweaks to Diamond Skin have helped a little, but the cooldown is still far too long for it to become an active and reliable spell for pulling lures effectively.

I don’t want the game to be easy — it absolutely should be challenging — but some parts right now feel overly punishing rather than fun.

Also, I think the requirement to access the level 200 GP (DS) cave is a joke..
 
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