Arma
Active Member
Since Skull Island is clearly very popular it has brought up the issue of sustaining build points for guilds during this event. Since Skull Island is only for a limited time it's hard for people (Maybe I'm wrong please tell me if you find it easy) to choose between levelling up a new character and getting all the lovely yummy rewards and having to log on to maintain guild stability by farming BP.
Would it be possible to maybe reduce the amount of BP needed by guilds during this event so it doesn't force players to choose between wanting to play on Skull island and wanting to maintain the guild?
Would it be possible to maybe reduce the amount of BP needed by guilds during this event so it doesn't force players to choose between wanting to play on Skull island and wanting to maintain the guild?