Bigger runes | The Legend of Mir

Bigger runes

C289

Active Member
Hey Andy,

Was thinking if some runes could be crafted larger they might be more use. Everyone sticking to SC, PA etc for attacks. How about making discipline runes up to 4% elemental and ice/fire 5%
 
Personally I think 1% element runes are underrated. I'm too shitebag to put them on top end kit and end up losing all it's value because nobody else will see the benefit. Maybe I'll go nuts one day and do it :)
 
Elemental is great, its jut worthless atm which is a shame. even if you could make them 3% each it might kick start the market a wee bit
 
Hey Andy,

Was thinking if some runes could be crafted larger they might be more use. Everyone sticking to SC, PA etc for attacks. How about making discipline runes up to 4% elemental and ice/fire 5%


No thank you. Cant afford a new kit atm. It are xmas ffs
 
Good idea
I remember PA,MA,SA increased in value and sought more after when GM changed DC,MC,SC runes from 5 to 10.. unfortunately he didn't make any changes to other elements like fire,ice,dark,lighting and holy.. and ever since then not many ppl bother with elements..

To make it fair i think large fire,ice,dd,holy,and lighting runes should be increased to 4% and all elemental increased to 3% rather than staying 1%.
 
Good idea
I remember PA,MA,SA increased in value and sought more after when GM changed DC,MC,SC runes from 5 to 10.. unfortunately he didn't make any changes to other elements like fire,ice,dark,lighting and holy.. and ever since then not many ppl bother with elements..

To make it fair i think large fire,ice,dd,holy,and lighting runes should be increased to 4% and all elemental increased to 3% rather than staying 1%.

I do like the idea of making elements more useful again, but I think that amount would be a bit too far. As it is, I personally value elements only slightly behind DC/MC/SC, as they are actually better for some skills, depending on what you use. Raw power is better for general use but for building a specialised kit you're still better off with an element.

I can get about 2050 MC now but with that kit I have only about 20% fire damage. I reckon if I swapped out some MA for fire I'd get something like 1700 MC with 40% fire, and would probably do more damage with some fire spells. So it's not totally clear cut. People just like the power stones because they are easier to calculate :)

A small increase to them would equalise them a bit and probably force people into doing the maths and testing stuff out, would certainly make things interesting and more varied. A large increase would only piss people off who have invested highly in PA.

Maybe allowing 3x 2% element stones to be combined into a new 3% stone would be enough to bump them up a bit
 
I'd like to see some bigger / more powerful or even new runes to add in the future, Not sure if upgrading the current ones would make everything OP tho , hard thing to judge
 
I'd like to see some bigger / more powerful or even new runes to add in the future, Not sure if upgrading the current ones would make everything OP tho , hard thing to judge

Zade was on about exp runes, maybe like 1% small 1.5 med 2% large, or even some crit strike runes same % as the exp runes
 
exp runes might be kinda pointless with the mythic items we got, crit strike runes would be awesome , change the critical hit stones we have atm for crit strike ones :p
 
Exp and crit would be cool but I agree with the point about the mythic items so i think that rules that one out imo.

Love the idea of boosting some on the current ones to make them on par / a match for PA MA SA
Elemental increase 1 to 2% Fire Ice DD 2% to 3% (both attack and defence ones!!!) And Add some Ice Res ones that go upto 3% and Ele defence upto 2% Would def see alot more kit builds and interesting rune choices for sure!!!
 
Exp and crit would be cool but I agree with the point about the mythic items so i think that rules that one out imo.

Love the idea of boosting some on the current ones to make them on par / a match for PA MA SA
Elemental increase 1 to 2% Fire Ice DD 2% to 3% (both attack and defence ones!!!) And Add some Ice Res ones that go upto 3% and Ele defence upto 2% Would def see alot more kit builds and interesting rune choices for sure!!!

Element resist sockets are a very interesting idea. Would need to be very careful though as some people are already getting very high resists, gonna end up with mass fights where nobody can kill anyone lol
 
Element resist sockets are a very interesting idea. Would need to be very careful though as some people are already getting very high resists, gonna end up with mass fights where nobody can kill anyone lol

As soon as warrs stop stacking PA DC , that’s going to happen ne ways lol
 
the fire and dark resist stones from PB would be awesome to make resist kits , maybe removing the expiry on the L/XL version would make them viable ?

Also the Azure stones that drop in crystal temple, could we get some stones that give ice resist ?
 
Not sure where I stand personally on this. More discussion might be helpful. Trouble is these things can tip the balance so easily
 
exp runes might be kinda pointless with the mythic items we got, crit strike runes would be awesome , change the critical hit stones we have atm for crit strike ones :p

Good idea... i havent seen a single person that use critical hit stone on their kit.. it should definitely be changed to critical strike.. keep the number the same tho or can be trialed
 
Back
Top