Amulets/Poisons | The Legend of Mir

Amulets/Poisons

I'm 177 and can't but (M) ones anymore cos I ain't a hero booohoooo.

I've been thinking that it would be nice if Taos had 8 spaces in their belt so we could still have things like thawing pots, rev scrolls etc in belt at same time as poison. As it is I only get two poisons, hp, mp, RT, TT.
 
I'm 177 and can't but (M) ones anymore cos I ain't a hero booohoooo.

I've been thinking that it would be nice if Taos had 8 spaces in their belt so we could still have things like thawing pots, rev scrolls etc in belt at same time as poison. As it is I only get two poisons, hp, mp, RT, TT.

I like the idea of an 8 slot belt. You would have to nerf the running speed though as if need a belt that size your clearly a fatty :cool-new:
 
8 slots sounds good - could you make one of the slots useable by a ring so you can switch between important rings quick.

I use 2 crit rings when I level be nice to switch without opening bag when your in a muddle to revival ring

I suppose same for warriors switching between para / crit / revival ring?

Not sure on wizards
 
amulets with dark/ice/fire with like 1% SA would be nice or psn with like 5% DD / SA

- - - Updated - - -

i also want repent in pvp for taos just so you don't have to mention it in every other post like you have for the last year =p

ok scorp u have to do it now
 
Any closer to bigger poison bags? 1000 is biggest and lasts no time at all, going a hunt with half a bag full of poisons doesn't leave room for anything else is a bit annoying

- - - Updated - - -

Not a bad idea

Love the sneaky edit haha just noticed that
 
Back
Top