Is there any reason why these require manual switching?
In the heat of battle it's quite tedious to be changing amulet to red/green poison and back again. No other classes are required to press more than one hotkey to use a skill so is amulet/poison really necessary?
Please either:
Thanks
In the heat of battle it's quite tedious to be changing amulet to red/green poison and back again. No other classes are required to press more than one hotkey to use a skill so is amulet/poison really necessary?
Please either:
- remove the requirement for amulet/poison from skills as, in my opinion the whole idea of it is obsolete; it's akin to making wizards carry around oil to use fire spells or ice cubes to use ice spells and them having to hotkey them, pressing said hotkey before using their spell - or them using their spell which partially animates and error message on screen "Item missing" by which point they may be dead -- sounds ridiculous right?
- allow skills to be used from having the amulet/poison in characters bag.
- remove the amulet requirement and have the character have to switch between red<>green poison manually.
Thanks