Agil cap | The Legend of Mir
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Agil cap

DarkStyle

Active Member
Any chance this could be increased next update? It’s very easy to hit the cap now with survivor items.
Would really like to see what this kit is capable of.
Thanks
 
Can u justify why pdr should be increased?
Agil is for warrior vs warrior.
Currently acc 190 is barely missing agil 255 so it’s not working as it should be.
Pdr is based on 100%
Agil and acc go way beyond %s

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Maybe il just stick to private emails to gm in future if everything I say on here just gonna get flamed
 
Can you justify why agil cap should be increased?
you stated in the other post that with 240 agil 190 acc misses 20% of hits on you.

that is a HUGE advantage, and your reward for building a 240 agil kit.
Agil doesn’t need increasing, dodging 20% of shots toe to toe is generous enough as it is.

even if it wasn’t, in scorpions own words years ago... “what’s the point in having a cap if when someone reaches it I just raise it?!”

id be willing to bet no more than 3 people out of a few hundred active players have reached 240 agil yet.

it just isn’t an issue.
 
I like your inputs and read/learn about all stuff post here. I think everyone on this forum and server should just relax and kick back with a wank and glass of wine insteaf of arguing. If you accualy not have anything on topic in a thread or just are after a argument dont answer. Pretty simple and basic in the adult world.

/ Kingkongen 100% Swedish meatball

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And forum noob.. I leave it like this
 
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Maybe il just stick to private emails to gm in future if everything I say on here just gonna get flamed

Dunno if people are missing your point or not and I agree PDR is what it is it cannot be any more effective before it is broken.

Acc and agil has near enough always been the same amount achievable the only increases are marbles giving an extra 3 per item, and warrior weapons base acc.

Now with mythic gear starting with huge increase per item the cap is very easily hit and making the stat not actually as effective as it should be, working both ways.

Agree maybe the cap should be increased to 300 now with this new gear, and the stats should be scaled from top to bottom to accommodate it.
 
Ty xxxx

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I also agree pdr is ok now. I gave up moaning because I realised it’s a fundamental stat for wizards. Yer it’s OP in wars that’s why I don’t go wars. But 1v1 it’s not game changing anymore. Pdr doesn’t need a nerf.
Scorp actually said agil is capped at 255 “atm”
Implying it’s likely to change. That’s why I’ve mentioned it. I think that the loss of 10 fury runes for 10 agilonite runes is not worth it right now. I’m trying here to build defence kits. Making a massive loss of dmg to gain some defences. Come and test it with me ingame and see what ya think.

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I will get official numbers tonight. You think I just moan moan moan but I’m not moaning. I actually work hard to test these things out properly

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Dunno if people are missing your point or not and I agree PDR is what it is it cannot be any more effective before it is broken.

Acc and agil has near enough always been the same amount achievable the only increases are marbles giving an extra 3 per item, and warrior weapons base acc.

Now with mythic gear starting with huge increase per item the cap is very easily hit and making the stat not actually as effective as it should be, working both ways.

Agree maybe the cap should be increased to 300 now with this new gear, and the stats should be scaled from top to bottom to accommodate it.

Thx for ur support and input
 
Ty xxxx

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I also agree pdr is ok now. I gave up moaning because I realised it’s a fundamental stat for wizards. Yer it’s OP in wars that’s why I don’t go wars. But 1v1 it’s not game changing anymore. Pdr doesn’t need a nerf.
Scorp actually said agil is capped at 255 “atm”
Implying it’s likely to change. That’s why I’ve mentioned it. I think that the loss of 10 fury runes for 10 agilonite runes is not worth it right now. I’m trying here to build defence kits. Making a massive loss of dmg to gain some defences. Come and test it with me ingame and see what ya think.

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I will get official numbers tonight. You think I just moan moan moan but I’m not moaning. I actually work hard to test these things out properly

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Thx for ur support and input


Completely forgot about Agilonite runes, my bad.

We are definitely due an increase for the accuracy and agility cap, to increase the variety of kits as you said and especially with damage being so high right now, cool thread
 
You do realise I was joking about the pdr thing, right... I thought it was obvious :watermelon:

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Regards agil/acc. I think 255 is a perfectly reasonable cap. I've said before mate, you seem out of touch the way you throw around the word "easily". You didn't get that acc and agil "easily", you got it by spending more than most people are capable of even thinking about. The vast vast majority of players will never get near this cap. The purpose of a cap like this is to prevent the people who throw money at the game to get everything they want from becoming too powerful and just owning everything.
 
It's more of a programming limit rather than a cap. Ideally it should be resolved. I don't know yet if or how it will be
 
Didn’t cost me a lot to make the agil kit. Most of my items are orbed from events. The new survivor items was all given to me by guildies and the agilonites I’ve had stored for ages from hunts and never used them. I can hit the cap without orbing any extra agil on boots bracers and necky. So I can potentially add 60 more agil to my kit.
From what I’ve seen so far it’s a super cool stat. Only really affects warr vs warr which is awesome because wars fights right now are over in 2/3 hits. Some longevity to the fights is cool. We need some damage mitigation in game because everyone does some have big damage now. Survivor items say exactly that aswell “improve longevity in battle” we want them to do what they say don’t we.
Agil on a wiz will be awesome aswell. Might even allow u to not even bother with pdr? I duno let’s see where it goes from hwre
 
Didn’t cost me a lot to make the agil kit. Most of my items are orbed from events. The new survivor items was all given to me by guildies and the agilonites I’ve had stored for ages from hunts and never used them. I can hit the cap without orbing any extra agil on boots bracers and necky. So I can potentially add 60 more agil to my kit.
From what I’ve seen so far it’s a super cool stat. Only really affects warr vs warr which is awesome because wars fights right now are over in 2/3 hits. Some longevity to the fights is cool. We need some damage mitigation in game because everyone does some have big damage now. Survivor items say exactly that aswell “improve longevity in battle” we want them to do what they say don’t we.
Agil on a wiz will be awesome aswell. Might even allow u to not even bother with pdr? I duno let’s see where it goes from hwre

I was sitting with over 200 agil on my wiz a year ago. It does have it's uses but PDR is still necessary
 
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