Warriors are broken and way too squishy. | Page 3 | The Legend of Mir

Warriors are broken and way too squishy.

I think people need to stop on an anti Dan quest here, this is not about Tailoring the game to his requirements but simply a request to play and enjoy top end content like the wizzies can……

Andy look @ PayPal from top 3 warriors in Oct VS last 6 weeks….

In aug / sept we asked, you delivered, only you can look at the numbers :)

your paypal count is miniscule compareed to mine.
 
disagree with everything ds stating, sorry al cus your a m8 but you only playing couple hours a week with ur rl commitments atm so cant agree with you, your a much much better warrior and if you had the time im sure you would lead the way.

Bug cave in particular has spots on every single floor where anyone can lure mobs into a crevice where only 1 can attack you at a time but a warriors mass attack can hit several...

Been on hunts with my guild and allied guilds a lot the past 2 weeks to every cave and guess what the only classes to rev and die are wiz and tao...
 
Really hard to understand what this thread is about when it is so over-dramatised. I don't want to sound like I am nit-picking but I have to look at everything in their exact detail.

Why exactly can't you go to Zuma Temple any more but you could before?
Where are you getting those damage outputs from?
Daniele has 12 x HP + 300 runes in his kit, if you did that then you would have ~33% more HP?

I do actually agree warriors have an issue, hence why we've been ramping up the HP Regen for a while and why Elysian weapons have HP. But most of this thread I don't understand.
 
Really hard to understand what this thread is about when it is so over-dramatised. I don't want to sound like I am nit-picking but I have to look at everything in their exact detail.

Why exactly can't you go to Zuma Temple any more but you could before?
Where are you getting those damage outputs from?
Daniele has 12 x HP + 300 runes in his kit, if you did that then you would have ~33% more HP?

I do actually agree warriors have an issue, hence why we've been ramping up the HP Regen for a while and why Elysian weapons have HP. But most of this thread I don't understand.

I have 7hp runes in my kit. Maybe not what I’m wearing atm but I dont use them often. Don’t reallly notice much of a difference. One hit from a hill giant does 4-5.5k dmg. I might survive a tiny bit longer but it will take me even longer to kill the mob which in turn results in even more damage being received. Wizards can tank way way wayyyyy more than a warrior.
It’s not fun to play a warrior because they take too much damage to fast. I don’t know what’s happened but I could easily lvl in zt maze when I was lvling but now I can’t without using Rev scrolls. Rev scrolls should only be used for extreme situations in my opinion. Not everyday hunts just to survive.
The main issue is warrior defences. Ac and amc.
It’s not even just zt bc and catas. It’s everywhere. Every boss. King obould, orog, Gruumsh all of them deal too much damage too fast. Or we don’t have enough defences.

Don’t know what else to say really. Everyone that plays a warrior says the same thing. Obviously the professional disagreers are out in force. Always the wizzys.

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disagree with everything ds stating, sorry al cus your a m8 but you only playing couple hours a week with ur rl commitments atm so cant agree with you, your a much much better warrior and if you had the time im sure you would lead the way.

Bug cave in particular has spots on every single floor where anyone can lure mobs into a crevice where only 1 can attack you at a time but a warriors mass attack can hit several...

Been on hunts with my guild and allied guilds a lot the past 2 weeks to every cave and guess what the only classes to rev and die are wiz and tao...

You can’t even get in gp cave mate.
I’d love to see a ranking that showed how many bosses and mobs each player has killed
 
Kit building, and the exp that you are saying you strive to get, in probs 50% time will be 1exp as you be at level cap so it can not be all that bad. So many warriors have opted for survive kits, but sure guardian would increase there kit defences, surely a balance will help, a lot of this also stems from the removal of Tao hp/mp regen buffs that all characters got used to. Wizzies could surely survive with 4 pets and achemon and still be op !!

Personally I’d like to see the ingame issue, as iv witnessed warriors in catacombs luring cry lures and basically CHM them, the new map is completely different, it’s fun and a challenge just what’s needed, solo slow or can work throw nicely in a group !
 
Kit building, and the exp that you are saying you strive to get, in probs 50% time will be 1exp as you be at level cap so it can not be all that bad. So many warriors have opted for survive kits, but sure guardian would increase there kit defences, surely a balance will help, a lot of this also stems from the removal of Tao hp/mp regen buffs that all characters got used to. Wizzies could surely survive with 4 pets and achemon and still be op !!

Personally I’d like to see the ingame issue, as iv witnessed warriors in catacombs luring cry lures and basically CHM them, the new map is completely different, it’s fun and a challenge just what’s needed, solo slow or can work throw nicely in a group !

Most people with survive kits don’t actually know why they made them. They’re just copying the masses. No one else actually has enough agility to make people and mobs start missing.

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Really hard to understand what this thread is about when it is so over-dramatised. I don't want to sound like I am nit-picking but I have to look at everything in their exact detail.

Why exactly can't you go to Zuma Temple any more but you could before?
Where are you getting those damage outputs from?
Daniele has 12 x HP + 300 runes in his kit, if you did that then you would have ~33% more HP?

I do actually agree warriors have an issue, hence why we've been ramping up the HP Regen for a while and why Elysian weapons have HP. But most of this thread I don't understand.

The damage outputs I calculated like this.
5pets with 5500 dc each +1 wiz with 1400mc
X1a speed = 28900 dmg per second x 60 secs =1734000

1 warrior dc 1800 x attack speed 8.( speed is +8. It’s just 18 speed required in Arcadia to get that real +8)
X60seconds= 864000

They’re probably not exact but they’re along the right lines.

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That’s single target dps aswell. That doesn’t take into account any aoe damage or thrusts.
 
Most people with survive kits don’t actually know why they made them. They’re just copying the masses. No one else actually has enough agility to make people and mobs start missing.

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The damage outputs I calculated like this.
5pets with 5500 dc each +1 wiz with 1400mc
X1a speed = 28900 dmg per second x 60 secs =1734000

1 warrior dc 1800 x attack speed 8.( speed is +8. It’s just 18 speed required in Arcadia to get that real +8)
X60seconds= 864000

They’re probably not exact but they’re along the right lines.

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That’s single target dps aswell. That doesn’t take into account any aoe damage or thrusts.

Doing the maths is all very well, as you know I'm as much a fan of calculation as you are, but evidence in the field disputes the findings. Me with 5 blue pets from BDP kills assassins slower than AlsirAl, how do you explain that? We had a race to kill 2 starting at the same time and he was at his second one before I'd even finished killing my first one. Can't use the normal 'oh just a shit wiz' that I normally hear, there's no skill involved in running to a boss and hitting ctrl-a so it's irrelevant if I'm shit or not. Warriors damage output is still insane and wiz need these pets just to even the board. The comparison I made before is imagine if you needed to convince 5 wiz to go with you on a hunt for 3 hours to collect a para ring that can be stolenby any other warrior in 1 second and nothing you can do about it, and that was the only way to get a para ring. Every warrior would be crying. That's what it's like for wiz now, bosses got made harder so warriors couldn't easily solo them without any effort, but the effect that had is they are now impossible for wiz without those pets. For example we had a champion hobgoblin captain yesterday and the warriors stopped at 50k hp for me to finish and it was regen faster than I hurt it. Admit I was in defense kit but still had 1200 MC so that's crazy that I literally couldn't hurt it, this is why pets are essential now

About the agility thing, I'm sure you've come to the same conclusion as me that it has to be all or nothing. Having a little bit of agility is the same as having 0, to have a useful difference you need to go all in on it. Wearing 1 survive item or adding a couple of sockets is utterly wasteful and doesn't help at all. On my wiz I can get 288 agil which I'm happy with given that my character base agil is 30 less than yours, so with my kit you would have 318, I guess probably about the same that you get. At those levels it's extremely good, but having like 200 is the same as having 100 so is pointless. Most people don't seem to get that
 
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Daniele got 5 pets+yim +slow skills + bloodstorm not only daniele can lvl there saw jewitt2 and all know he got shit kit in game
 
your paypal count is miniscule compareed to mine.

who said anything about comparing paypal counts? I simply stated a fact based on warriors in the top 10 which you are not part of.....

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disagree with everything ds stating, sorry al cus your a m8 but you only playing couple hours a week with ur rl commitments atm so cant agree with you, your a much much better warrior and if you had the time im sure you would lead the way.

Bug cave in particular has spots on every single floor where anyone can lure mobs into a crevice where only 1 can attack you at a time but a warriors mass attack can hit several...

Been on hunts with my guild and allied guilds a lot the past 2 weeks to every cave and guess what the only classes to rev and die are wiz and tao...

i think its cos i miss the guild hunts i feel the way i do, when you can only solo hunt due to time of day you play its difficult pill to take when wizzies can make a mochory of top end stuff and warrs struggle like hell
 
Really hard to understand what this thread is about when it is so over-dramatised. I don't want to sound like I am nit-picking but I have to look at everything in their exact detail.

Why exactly can't you go to Zuma Temple any more but you could before?
Where are you getting those damage outputs from?
Daniele has 12 x HP + 300 runes in his kit, if you did that then you would have ~33% more HP?

I do actually agree warriors have an issue, hence why we've been ramping up the HP Regen for a while and why Elysian weapons have HP. But most of this thread I don't understand.

Issue is top end wizzies and Taos can solo in top cave but warrs can’t as we can get an army of pets. What buffs you give to enhance warriors enough to balance without making warriors op is the question. Amc buff spell that increases as a % of amc rather than fixed amount (encourage different kit builds n what not)
 
Was looking earlier as DS kit, his ac was only 660 in his rejuv armour, does the acc and hp regen compensate for such a low ac on a warrior ?

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And taos can go there I wouldn’t say they can kill quick enough to get the exterminator going up much, only wizzies can do that !!
 
Was looking earlier as DS kit, his ac was only 660 in his rejuv armour, does the acc and hp regen compensate for such a low ac on a warrior ?

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And taos can go there I wouldn’t say they can kill quick enough to get the exterminator going up much, only wizzies can do that !!

I went with 900 ac 250 agil and wasn’t nearly enough, some of the issue is amc, even with a focus on amc warrs can’t get enough to survive in there
 
I agree having to use more Rev scrolls is a bit of a piss take, however the new cave should in some ways make things harder for wizzies, last two caves brought in bc and ZT been more bias to wizzies and warriors taos can solo in bc also but struggle in ZT in comparison to both other classes. Would either reducing the level of pets wizzies could tame to same level or have to be a level higher like it used to be on the three hero’s and or making only 4 pets tameable plus archemon help balance things out a bit more, also do feel to many people rely on rejuvenation armours which are quite low level but are using in high level areas where better defence is suited unless they have put guardian on then I stand corrected!!
 
I agree having to use more Rev scrolls is a bit of a piss take, however the new cave should in some ways make things harder for wizzies, last two caves brought in bc and ZT been more bias to wizzies and warriors taos can solo in bc also but struggle in ZT in comparison to both other classes. Would either reducing the level of pets wizzies could tame to same level or have to be a level higher like it used to be on the three hero’s and or making only 4 pets tameable plus archemon help balance things out a bit more, also do feel to many people rely on rejuvenation armours which are quite low level but are using in high level areas where better defence is suited unless they have put guardian on then I stand corrected!!

Wizz pets are op af, removing the blue n red rings to make them harder to get or only allowing to tame less than level would help, however, taos still op at top end compared to warrs, you don’t see any warrs soloing warlord….

Warrs being underpowered is the key here, 100 people want to Chuck in their 2 cents but the truth is there’s only a small handful of warrs 185 plus and only half of them are forum active ( Dan n me)
 
Wizz pets are op af, removing the blue n red rings to make them harder to get or only allowing to tame less than level would help, however, taos still op at top end compared to warrs, you don’t see any warrs soloing warlord….

Warrs being underpowered is the key here, 100 people want to Chuck in their 2 cents but the truth is there’s only a small handful of warrs 185 plus and only half of them are forum active ( Dan n me)

Wiz can also solo overseer and magluyiet. Over walls. With 0 chance of dieing or even being hit.
I don’t really want to see wiz or taos nerfed. Games already to hard. Wars just need a massive pve defence buff. The blue and red mobs set the game apart from any other Mir. I fear that there will be even less drops/craft materials if that happens. Drops are already scarce.
 
Wiz can also solo overseer and magluyiet. Over walls. With 0 chance of dieing or even being hit.
I don’t really want to see wiz or taos nerfed. Games already to hard. Wars just need a massive pve defence buff. The blue and red mobs set the game apart from any other Mir. I fear that there will be even less drops/craft materials if that happens. Drops are already scarce.

You've tried massive agil, but have you tried massive acc? If your acc is crazy maybe you can keep these bosses permanently parad...
 
You've tried massive agil, but have you tried massive acc? If your acc is crazy maybe you can keep these bosses permanently parad...

Yer man the acc comes hand in hand with agil kit. The agilonites have acc and agil.
Doesn’t make a lot of difference. My dragon kazard paras more. Also I’m not really fussed about the bosses. It’s just surviveability vs mobs and lures.
 
Hmmm. So your using acc/agility just for mobs, surely that is just better for bosses ??
Again you used to have a decent ac/amc before all the mythic changes, wars with good defence kits last well against mobs acc/agility obviously no use for defence. Or have you since tried this, all seems to be about what wizz with pets can hit max not what you can withstand, just trying to workout why there seems to be an issue with nothing having been changed ?
 
Hmmm. So your using acc/agility just for mobs, surely that is just better for bosses ??
Again you used to have a decent ac/amc before all the mythic changes, wars with good defence kits last well against mobs acc/agility obviously no use for defence. Or have you since tried this, all seems to be about what wizz with pets can hit max not what you can withstand, just trying to workout why there seems to be an issue with nothing having been changed ?

The gm is constantly changing things that aren’t in the patch notes every single reboot. He changes stuff all the time without mentioning it. 350+ agility was really good vs mobs for a while but he nerfed it somehow and made it a lot weaker and now it’s dogshit. I won’t be making anymore survive items that’s for sure.

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I still have 1k Ac kit I just don’t use it

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Acc is ok for bosses. Agility does 0 vs any bosses. No amount of agil will make bosses miss.
So agil is only really any good for pvp or mobs ( used to be) Most wars made survive items now with the extra acc also making my agil kit useless in pvp. So it’s pretty much useless now lol. Gm always does this. Make somthing nice that works good and he changes it. Just like tigers.
Still. Don’t matter what kit I wear war is still way to squishy. Look at the game mate it’s completely dead. Small handful of players playing every night. 20 at max. They’re might be active low lvls atm but they haven’t yet realised how much money they’re gonna have to spend and how little actually drops ingame.

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Yesterday I used 130 gg in yimogi event on Rev scrolls with 7 people from guild and yimogi was lvl 140 lol. So I just tted and logged off. Didn’t even bother trying to finish it. Load of fucking shit.

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Diablo boss one hits me lol. One hit dead. Cannot even attack it. What’s the point of that? 6 Rev scrolls used there. Then just log off because I’m so pissed off how hard he made everything.
Overseer and warlord I cannot even hit because is has like 60% reflect lol. But 1 wiz is ok to solo it over a wall and take 0 damage.
 
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