I think people need to stop on an anti Dan quest here, this is not about Tailoring the game to his requirements but simply a request to play and enjoy top end content like the wizzies can……
Andy look @ PayPal from top 3 warriors in Oct VS last 6 weeks….
In aug / sept we asked, you delivered, only you can look at the numbers![]()
Really hard to understand what this thread is about when it is so over-dramatised. I don't want to sound like I am nit-picking but I have to look at everything in their exact detail.
Why exactly can't you go to Zuma Temple any more but you could before?
Where are you getting those damage outputs from?
Daniele has 12 x HP + 300 runes in his kit, if you did that then you would have ~33% more HP?
I do actually agree warriors have an issue, hence why we've been ramping up the HP Regen for a while and why Elysian weapons have HP. But most of this thread I don't understand.
disagree with everything ds stating, sorry al cus your a m8 but you only playing couple hours a week with ur rl commitments atm so cant agree with you, your a much much better warrior and if you had the time im sure you would lead the way.
Bug cave in particular has spots on every single floor where anyone can lure mobs into a crevice where only 1 can attack you at a time but a warriors mass attack can hit several...
Been on hunts with my guild and allied guilds a lot the past 2 weeks to every cave and guess what the only classes to rev and die are wiz and tao...
Kit building, and the exp that you are saying you strive to get, in probs 50% time will be 1exp as you be at level cap so it can not be all that bad. So many warriors have opted for survive kits, but sure guardian would increase there kit defences, surely a balance will help, a lot of this also stems from the removal of Tao hp/mp regen buffs that all characters got used to. Wizzies could surely survive with 4 pets and achemon and still be op !!
Personally I’d like to see the ingame issue, as iv witnessed warriors in catacombs luring cry lures and basically CHM them, the new map is completely different, it’s fun and a challenge just what’s needed, solo slow or can work throw nicely in a group !
Really hard to understand what this thread is about when it is so over-dramatised. I don't want to sound like I am nit-picking but I have to look at everything in their exact detail.
Why exactly can't you go to Zuma Temple any more but you could before?
Where are you getting those damage outputs from?
Daniele has 12 x HP + 300 runes in his kit, if you did that then you would have ~33% more HP?
I do actually agree warriors have an issue, hence why we've been ramping up the HP Regen for a while and why Elysian weapons have HP. But most of this thread I don't understand.
Most people with survive kits don’t actually know why they made them. They’re just copying the masses. No one else actually has enough agility to make people and mobs start missing.
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The damage outputs I calculated like this.
5pets with 5500 dc each +1 wiz with 1400mc
X1a speed = 28900 dmg per second x 60 secs =1734000
1 warrior dc 1800 x attack speed 8.( speed is +8. It’s just 18 speed required in Arcadia to get that real +8)
X60seconds= 864000
They’re probably not exact but they’re along the right lines.
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That’s single target dps aswell. That doesn’t take into account any aoe damage or thrusts.
your paypal count is miniscule compareed to mine.
disagree with everything ds stating, sorry al cus your a m8 but you only playing couple hours a week with ur rl commitments atm so cant agree with you, your a much much better warrior and if you had the time im sure you would lead the way.
Bug cave in particular has spots on every single floor where anyone can lure mobs into a crevice where only 1 can attack you at a time but a warriors mass attack can hit several...
Been on hunts with my guild and allied guilds a lot the past 2 weeks to every cave and guess what the only classes to rev and die are wiz and tao...
Really hard to understand what this thread is about when it is so over-dramatised. I don't want to sound like I am nit-picking but I have to look at everything in their exact detail.
Why exactly can't you go to Zuma Temple any more but you could before?
Where are you getting those damage outputs from?
Daniele has 12 x HP + 300 runes in his kit, if you did that then you would have ~33% more HP?
I do actually agree warriors have an issue, hence why we've been ramping up the HP Regen for a while and why Elysian weapons have HP. But most of this thread I don't understand.
Was looking earlier as DS kit, his ac was only 660 in his rejuv armour, does the acc and hp regen compensate for such a low ac on a warrior ?
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And taos can go there I wouldn’t say they can kill quick enough to get the exterminator going up much, only wizzies can do that !!
I agree having to use more Rev scrolls is a bit of a piss take, however the new cave should in some ways make things harder for wizzies, last two caves brought in bc and ZT been more bias to wizzies and warriors taos can solo in bc also but struggle in ZT in comparison to both other classes. Would either reducing the level of pets wizzies could tame to same level or have to be a level higher like it used to be on the three hero’s and or making only 4 pets tameable plus archemon help balance things out a bit more, also do feel to many people rely on rejuvenation armours which are quite low level but are using in high level areas where better defence is suited unless they have put guardian on then I stand corrected!!
Wizz pets are op af, removing the blue n red rings to make them harder to get or only allowing to tame less than level would help, however, taos still op at top end compared to warrs, you don’t see any warrs soloing warlord….
Warrs being underpowered is the key here, 100 people want to Chuck in their 2 cents but the truth is there’s only a small handful of warrs 185 plus and only half of them are forum active ( Dan n me)
Wiz can also solo overseer and magluyiet. Over walls. With 0 chance of dieing or even being hit.
I don’t really want to see wiz or taos nerfed. Games already to hard. Wars just need a massive pve defence buff. The blue and red mobs set the game apart from any other Mir. I fear that there will be even less drops/craft materials if that happens. Drops are already scarce.
You've tried massive agil, but have you tried massive acc? If your acc is crazy maybe you can keep these bosses permanently parad...
Hmmm. So your using acc/agility just for mobs, surely that is just better for bosses ??
Again you used to have a decent ac/amc before all the mythic changes, wars with good defence kits last well against mobs acc/agility obviously no use for defence. Or have you since tried this, all seems to be about what wizz with pets can hit max not what you can withstand, just trying to workout why there seems to be an issue with nothing having been changed ?