He should deffo add it in p69, as even if it does mess up the game not a big deal. But if he were to add it to arcadia and it messes everything up then he'd have to spend a lot of time repairing it. if that makes senseI think GM should bring Assassin in game it would be a really big change in game alot of new players will come
Updates won't make any difference, this time of year is always quiet for the server. It will get busy again in a couple of months, as it does every year
Yeah, happens quite a bit. Most servers last about 6 months then die off and everyone always ends up back here lolPossibly a new server has launched. So people could be there. That can usually be the case when it goes quiet here, too
Having played rota for a while and have got all classes into early to late 60s I think they are ok they have strength and weakness which I think is good. Can work well with other classes etc, downside it needs a massive update which scorp dosnt want to do whic lg is a shame but overall is a good server. Downside to every game is ppl want it all and want to hit the big bosses before they understand the class they are playing.I think you lot massively overestimate how powerful Assassin class is. I played Rise Of Archons (Scorps 3rd server) and it has the assassin class but it was so weak in comparison to assassins on latest mir servers.
They couldn't teleport anywhere they wanted on screen, (ShadowStep Skill)
couldn't go invisible to players (iirc) (MoonLight Skill)
Couldn't run at insane speed for like 15 seconds (SwiftFeet skill)
their dps skill was slower (doubleslash) and had a weird changed animation,
Didn't have CrescentSlash (aoe lvling skill)
And so many more but i forgot, he basically changed assassin class so so much, you wouldn't think it was assassin unless it said so on char page!
However i do agree with you that adding a new class onto a busy server isn't a good idea, as it is indeed hard to balance. And i reckon he should add it on p69 if he has any interest in doing so.
That is already in game. I can enter certain GP caves at no cost because my guild owns the castle.Once the guild aura gets fixed how about adding the ability for guilds to fight for control of GP caves? If you control it you get a reduced cost to enter. Would think guilds would be lining up to fight over control fo RDP and BDP if it meant a reduced cost to enter.
The thing is there's no competition for those castles.That is already in game. I can enter certain GP caves at no cost because my guild owns the castle.
That is already in game. I can enter certain GP caves at no cost because my guild owns the castle.
I think guild leaders can do a hunt a week where their members get completely free entry.I'm aware of that but I was saying in addition as there isn't a reduction for RDP or BDP right? And both of those are extremely popular.
I think guild leaders can do a hunt a week where their members get completely free entry.