Cry harder lol, I'm loving these suggestions that come directly after losing castles. I wonder what briliant ideas you're going to have next?As title says, stop players swapping guild, add a 3 day cool down for leaving a guild before can join another.....
Why?
stops abuse of using multiple guilds on one char for guild chal and war
currently the stability system is ineffective and this would be the best fix imo
im not on forums 24/7 so sorry if i dont know if this has been brought up before. please link the said postCry harder lol, I'm loving these suggestions that come directly after losing castles. I wonder what briliant ideas you're going to have next?
Also not sure if you have alzheimer's but this has been brought up a few times also by you before, it's clear that gm won't do any changes as they're not needed, stop crying and maybe do something in game.
Look I’ve noticed that ever since you guys lost (SW) you’ve been asking changes to rules to make it harder for anyone else to hold it.As title says, stop players swapping guild, add a 3 day cool down for leaving a guild before can join another.....
Why?
stops abuse of using multiple guilds on one char for guild chal and war
currently the stability system is ineffective and this would be the best fix imo
Happens everytime bud, all these changes are ruining PVP and the war system but some people might want that.Look I’ve noticed that ever since you guys lost (SW) you’ve been asking changes to rules to make it harder for anyone else to hold it.
But when you had the castle everything was fine right? It feels like now that it’s not in your hands you want to make sure nobody else can enjoy it either. I get that losing the castle sucks but pushing for these changes just because you don’t have it anymore isn’t really fair to everyone else.
Let’s keep the game fun for everyone.
Bit dramatic Frank, what has been changed that a player requested?Happens everytime bud, all these changes are ruining PVP and the war system but some people might want that.![]()
How many times you can war? changedBit dramatic Frank, what has been changed that a player requested?
After I wrote that the only thing I thought of was the specific days for castle wars. Which I think is overall better for the average player's experience because we would still be seeing wars every single night.How many times you can war? changed
price of wars? changed
I'm sure there was more before my time maybe
Wars everynight was a nightmare when people didnt show but also made some of the most epic moments in PVP for me tbh. was just ruined by a small number of people on BOTH sides of the fenceAfter I wrote that the only thing I thought of was the specific days for castle wars. Which I think is overall better for the average player's experience because we would still be seeing wars every single night.
Was the cost of declaring for war a player requested change? I don't know if that was but I could be wrong.
I don't believe that these changes have ruined pvp or the war system though, somebodies feedback after the Sunday night wars was that they proved the game is still worth investing in
I understand what you are saying but people will always find a way around these sort of things to gain the upper hand.What’s the issue with being in a guild and going for a castle? Nice and simple.
SW was set up for allies to help but not earn points. This is how it was set up.
Circumventing this system is all that’s happening.