Reflect change | The Legend of Mir

Reflect change

DarkStyle

Active Member
This change doesn’t change anything or solve any of the problems it was causing.
Should of just removed reflect from warlord and overseer.
 
I have read the statement several times and it seems quite confusing , however my final take is that regardless of mobs ability to reflect damage it will never take you under 10% of health if its reflect damage is triggered against you , meaning you no longer can get 1 hit
Maybe I am wrong
 
I have read the statement several times and it seems quite confusing , however my final take is that regardless of mobs ability to reflect damage it will never take you under 10% of health if its reflect damage is triggered against you , meaning you no longer can get 1 hit
Maybe I am wrong

That's my understanding of it too. I don't really understand the reason or need for this change, but it is what it is. Warlord and Overseer were perfectly killable before this change, now they are easier.

Seems like a strange request to make a top boss easier, the whole point is it's a challenge. Make everything harder please!
 
Unless of course it involves naughty words or differing opinions, can we get rid of those altogether please...

What's that got to do with the mobs and bosses? Nothing. Try not to be a broken record please. If I said the sky was blue you'd say it was green. Any time I make a suggestion you tell me it's not my server and I can't dictate things, but if I say the same things on your suggestions you get upset. Inconsistent as usual.
 
That's my understanding of it too. I don't really understand the reason or need for this change, but it is what it is. Warlord and Overseer were perfectly killable before this change, now they are easier.

Seems like a strange request to make a top boss easier, the whole point is it's a challenge. Make everything harder please!

Wizards and taos could solo warlord and overseer and they still can.
Warriors couldn’t even use spells vs them.
There was supposed to be a fix to allow warriors to use spells without reflecting them self to death.
Leaving a warrior on 1200hp after a reflect is not a fix. Normal Mobs there do 4K melee damage.
Warriors still can’t use spells against them.
Wizards and taos can still solo them.

Games so broke for warriors.
I logged the other day and went king obould with a tao. Died five times and just logged off. Ain’t logged on since. Prob won’t play anymore. Il see what this update is like and if warriors just keep flopping to normal mobs in1300 ac kit then yer fuck that. The past 6 months have been the most unrewarding gameplay of any Mir server I’ve ever played in 20 odd years. Everything made harder, already shit drops reduced to nothing but 1/2 star items.
Acc bound quest materials that only 14 drop per week and the server currently needs 2k or more to cover the items already ingame. Games dogshit.
 
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