Tweaks for next event
There’s been a lot said about recent event and mostly unfounded imho, I believe there was a slight imbalance with OG set up but buffs some what countered that nicely.
Constructive feedback / ideas for next one
30gg caves, add an extra mob that drops a quest stone 1/1 lvl depending. Even at top end, orc x3 zuma 1 and new x2 or 3 is 6/7. That’s 567 30gg caves to get enough corrupts for lvl 2 quest…
would help towards removing the bitter taste of spending a lot of gg for little reward
Mythic vessel r a joke! 1,2,3 should be 10,20,30
Mob difficulties are close to correct, no doubt will change when warrs use frost not fire frenz. For this event I actually enjoyed the challenge in private caves and built kit to help, but just got frustrated when wizzies brag about how they breath and mobs fall over. X2 mob amc next time maybe?
There’s been a lot said about recent event and mostly unfounded imho, I believe there was a slight imbalance with OG set up but buffs some what countered that nicely.
Constructive feedback / ideas for next one
30gg caves, add an extra mob that drops a quest stone 1/1 lvl depending. Even at top end, orc x3 zuma 1 and new x2 or 3 is 6/7. That’s 567 30gg caves to get enough corrupts for lvl 2 quest…
would help towards removing the bitter taste of spending a lot of gg for little reward
Mythic vessel r a joke! 1,2,3 should be 10,20,30
Mob difficulties are close to correct, no doubt will change when warrs use frost not fire frenz. For this event I actually enjoyed the challenge in private caves and built kit to help, but just got frustrated when wizzies brag about how they breath and mobs fall over. X2 mob amc next time maybe?