Elysian items | The Legend of Mir

Elysian items

DarkStyle

Active Member
Hiiii meee again.
I’m worried these items are not good enough to fill the gap they was supposed to. There’s been a helmet for sale for ages but it doesn’t compare to guard helmets like frost guard Zuma helm or fire guard one. I have a ring but will never use it over a judgment zuma ring. Daniele has a brace that will never be worn over a survive brace.
I think they need some slight adjustment considering how rare they are. If celestial is anything to go by then we know these items will never drop mythical.
 
Hiiii meee again.
I’m worried these items are not good enough to fill the gap they was supposed to. There’s been a helmet for sale for ages but it doesn’t compare to guard helmets like frost guard Zuma helm or fire guard one. I have a ring but will never use it over a judgment zuma ring. Daniele has a brace that will never be worn over a survive brace.
I think they need some slight adjustment considering how rare they are. If celestial is anything to go by then we know these items will never drop mythical.

They need somthing to set them apart from the standard kits. Other than a little resistance.
I would recommend adding the following to them
Dc mc dc ac amc 5-5
Acc 5
Agility 5
Hp/mp recovery 10%
 
Allowing cele/ely items to drop as mythics with maybe 1/10th of the rate that normal stuff drops mythic, would probably just be the nudge it needs
 
Or alternativley leave it all as it is, and have a set bonus when wearing the lot.
Will encourage people to get set and something to work towards, will increase longtevity of content.
 
Or alternativley leave it all as it is, and have a set bonus when wearing the lot.
Will encourage people to get set and something to work towards, will increase longtevity of content.

Prefer this idea.

- - - Updated - - -

Maybe like the old euro mir set bonus. Different bonus for different amount of items.
2 items = x
3 items =x
4 items = x

Etc etc
Because people will always use ice drakes paras revs n pros making a full set near impossible. Unless set bonus gave Crit 50 too and strike
 
Prefer this idea.

- - - Updated - - -

Maybe like the old euro mir set bonus. Different bonus for different amount of items.
2 items = x
3 items =x
4 items = x

Etc etc
Because people will always use ice drakes paras revs n pros making a full set near impossible. Unless set bonus gave Crit 50 too and strike

Euro had the survival set if im not mistaken, and gave like a 15% bonus on all stats, but at the time people wanted it for the poison evasion as each item had a 5% on, but can not remember for life of me for what cave it was for.... I want to say red moon evil
 
Euro had the survival set if im not mistaken, and gave like a 15% bonus on all stats, but at the time people wanted it for the poison evasion as each item had a 5% on, but can not remember for life of me for what cave it was for.... I want to say red moon evil

It got added with chimera rings and stuff like that when we made stopped running it. Then they took it back over and deleted all them New items that got added
 
Been thinking about this and have a massively over complicated idea to chuck at this to see if it can be moulded into something useful

Embossing - available to special items (crystal, holycrystal, celestial, elysian)

This is a multi step process that can generate much improved items if you're committed to it, hopefully something that can keep the most obsessed players busy without making them completely invincible, while giving everyone else something extra to play with

Step 1 - create an EmbossVial. To do this there will be a special NPC that you can 'salvage' special items (crystal, holycrystal, celestial, elysian). EmbossVial will be one of 7 types, completely random chance, you cannot control which you get (Accuracy, Agility, Health, HealthRegen, ManaRegen, PhysicalDamageReduction, MagicDamageReduction). For example if you salvage a crystal item you could get a 'CrystalEmbossVial of Accuracy'

Step 2 - use an EmbossVial on a special item, you can only use on an item of the same 'level' as what you salvaged, so you create an EmbossVial from a HolyCrystal item, you can only use it on another HolyCrystal item. This will turn the item mythic with the appropriate stat added, as per the table below

CrystalHolyCrystalCelestialElysian
Accuracy+1+2+3+4
Agility+1+2+3+4
Health+50+100+150+200
HealthRegen+5%+10%+15%+20%
ManaRegen+5%+10%+15%+20%
PhysicalDamageReduction+0.5%+1%+1.5%+2%
MagicDamageReduction+0.5%+1%+1.5%+2%

Those stats seem to not make a huge difference, but here's where it gets beneficial. The total effect is multiplied by the number of embossed items you're wearing

For example, if you have 4 celestial items embossed with health, they'll be giving you 150 health each which is 600 health, but then that's multiplied by the number of items, so x4 again. So wearing all 4 of those items at once will give you +2400 HP

Even with stuff like holy crystal, say you have 6 holy crystal items all embossed with hp regen, that's going to give you +360% hp regen, definitely worth an investment!

At the top end of the scale, say you have the maximum number of items (10) all elysian and all embossed with agility, that's a potential +400 agility, utterly over powered, but a justified reward for the fact that to reach that point you'd need to salvage around 70 elysian items which isn't going to be a simple task for anyone
 
Been thinking about this and have a massively over complicated idea to chuck at this to see if it can be moulded into something useful

Embossing - available to special items (crystal, holycrystal, celestial, elysian)

This is a multi step process that can generate much improved items if you're committed to it, hopefully something that can keep the most obsessed players busy without making them completely invincible, while giving everyone else something extra to play with

Step 1 - create an EmbossVial. To do this there will be a special NPC that you can 'salvage' special items (crystal, holycrystal, celestial, elysian). EmbossVial will be one of 7 types, completely random chance, you cannot control which you get (Accuracy, Agility, Health, HealthRegen, ManaRegen, PhysicalDamageReduction, MagicDamageReduction). For example if you salvage a crystal item you could get a 'CrystalEmbossVial of Accuracy'

Step 2 - use an EmbossVial on a special item, you can only use on an item of the same 'level' as what you salvaged, so you create an EmbossVial from a HolyCrystal item, you can only use it on another HolyCrystal item. This will turn the item mythic with the appropriate stat added, as per the table below

CrystalHolyCrystalCelestialElysian
Accuracy+1+2+3+4
Agility+1+2+3+4
Health+50+100+150+200
HealthRegen+5%+10%+15%+20%
ManaRegen+5%+10%+15%+20%
PhysicalDamageReduction+0.5%+1%+1.5%+2%
MagicDamageReduction+0.5%+1%+1.5%+2%

Those stats seem to not make a huge difference, but here's where it gets beneficial. The total effect is multiplied by the number of embossed items you're wearing

For example, if you have 4 celestial items embossed with health, they'll be giving you 150 health each which is 600 health, but then that's multiplied by the number of items, so x4 again. So wearing all 4 of those items at once will give you +2400 HP

Even with stuff like holy crystal, say you have 6 holy crystal items all embossed with hp regen, that's going to give you +360% hp regen, definitely worth an investment!

At the top end of the scale, say you have the maximum number of items (10) all elysian and all embossed with agility, that's a potential +400 agility, utterly over powered, but a justified reward for the fact that to reach that point you'd need to salvage around 70 elysian items which isn't going to be a simple task for anyone

I’m pretty sure this is very similar to the ancient item/token thing that’s in the works except that revolves around lvl 4 spells.
 
Euro had the survival set if im not mistaken, and gave like a 15% bonus on all stats, but at the time people wanted it for the poison evasion as each item had a 5% on, but can not remember for life of me for what cave it was for.... I want to say red moon evil

EC.............
 
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