Critical hits 99 VS 100 | The Legend of Mir

Critical hits 99 VS 100

ukingame

Active Member
Hi all, I am sure many of you have investigated this question, what is the difference between CH 99 VS 100?
I accidentally lost 1 CH on weapon due to mis killed someone, sorry. Left myself in the bar for 1 whole day to remove the red name.
Anyway, I understand I can drink a lot of bene to bring the CH back to 50, but I am usually an unlucky person, the CH may drop to 40.
Do you know if the difference between 99 and 100? If it is 99% to 100%, I don't plan to run the risk to oil myself.
Thank you.
GW
 
The difference will be negligible, I wouldn't worry about it

What crit actually does is this:

Say you have DC 500-900 and 0 crit
When you hit the game will roll a random number between 500 and 900 for your damage, so if you do a lot of hits the long term average will be around 700

Having more crit hit will weight the RNG towards the top number. If you have DC 500-900 and 50 crit you'll find the long term average will be around 800

With 100 crit, it will always hit the max amount, so you can ignore the lower number and know that you'll always hit the 900

Since you now have 99, there will be rare occasions you'll hit a bit less, but almost always still max, so I wouldn't be too concerned

The easiest way to get a lot of bene if you want to get it back up is to buy them from the shop in heroes village, they cost 4 demon souls each

Curse immunity is gained via a gg potion, you can buy in shop that gives you curse immunity +3, I can't remember the price off the top of my head but it's probably about 10gg. They can also drop in some weekly events (such as sunken ship). The cap is +15

If you have curse immunity and kill someone your curse immunity will drop by 1 but your crit will be safe

Hope that helps 😊
 
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