Feature Request - Event Feedback | The Legend of Mir

Feature Request Event Feedback

vexus

Active Member
Awesome job on the event! Seriously it was one of the best ones so far. 👍
We had a great time, but I wanted to drop some quick feedback and ideas that might help for next time:

1. Drop Rate:
The Lv205+ armour drop rate felt like 0.001% 😅 maybe give it a tiny boost so we actually see one drop before we grow old.


2. KR Boss System:
The system isn’t bad at all, but it could use a little rework or new twist. Something fresh to make it feel more rewarding or fun to fight.

3. GG Caves:
Paying 30GG for 240–250 mobs is fine, but imagine new GG Caves where we can spend 60–100GG and get even more mobs.
More mobs = more fun (and more drops 👀).

4. Elys Orbs on Old Items:
This one’s tough. Old items that were already Elys-orbed really need a way to remove or transfer the orb.
Right now, players who already upgraded before and made 8 Elys Orbs have to spend 162 Elys Ores just to make one new Elys Orb kinda painful, not gonna lie 😅.

- Maybe add a tool or NPC during events that can remove or move the orb?

- Or make Elys Orb crafting easier while events are running.


5. Christmas Event Idea:
Would love to see the Frozen Elys items come back like before.
Lots of players missed that chance. Maybe even make it optional like choose between Frozen or Burning kits this time.


6. XP Balance:
XP this event was perfect. 👌 Don’t touch it keep it just like that!

7. Mob & Boss Power:
Last thing after the event, it feels like mobs and bosses hit harder than usual.
Did their stats secretly get a gym membership, or is it a small bug? 😂



Overall, great work as always. Just a few tweaks and it’ll be even better next time. Appreciate all the effort you put into these events! 🙌
 
Nice detailed post!

Due to work I didn't get to spend much time in this event, but from the little time I spent it seemed very similar to the summer event, just with different maps.

The summer one was the best one I've experienced, it was spot on in almost every way, so if this was indeed the same then that's great. More of this! 😍

The comment about mob and boss power is encouraging. I'm always calling for harder stuff to give a bit more of a challenge, but I understand GMs reluctance as there's a lot of people who level fast in events and end up with no kit so can't kill basic stuff for their level and we don't want to discourage those players. I appreciate it's a hard balance to hit.

Maybe that's a bit of a selfish request by me. A major part of the game I enjoy is building good kits, but I'm increasingly finding it hard to justify because good kit is only really needed for pvp which I don't engage in any more. For pve you really don't need good kit, so it leaves me with nothing to aim for. That's why I always call for harder mobs.

Anyway, with that said, all going well I should have some good time to play at Xmas so I look forward to that 😎
 
surpass you
Awesome job on the event! Seriously it was one of the best ones so far. 👍
We had a great time, but I wanted to drop some quick feedback and ideas that might help for next time:

1. Drop Rate:
The Lv205+ armour drop rate felt like 0.001% 😅 maybe give it a tiny boost so we actually see one drop before we grow old.


2. KR Boss System:
The system isn’t bad at all, but it could use a little rework or new twist. Something fresh to make it feel more rewarding or fun to fight.

3. GG Caves:
Paying 30GG for 240–250 mobs is fine, but imagine new GG Caves where we can spend 60–100GG and get even more mobs.
More mobs = more fun (and more drops 👀).

4. Elys Orbs on Old Items:
This one’s tough. Old items that were already Elys-orbed really need a way to remove or transfer the orb.
Right now, players who already upgraded before and made 8 Elys Orbs have to spend 162 Elys Ores just to make one new Elys Orb kinda painful, not gonna lie 😅.

- Maybe add a tool or NPC during events that can remove or move the orb?

- Or make Elys Orb crafting easier while events are running.


5. Christmas Event Idea:
Would love to see the Frozen Elys items come back like before.
Lots of players missed that chance. Maybe even make it optional like choose between Frozen or Burning kits this time.


6. XP Balance:
XP this event was perfect. 👌 Don’t touch it keep it just like that!

7. Mob & Boss Power:
Last thing after the event, it feels like mobs and bosses hit harder than usual.
Did their stats secretly get a gym membership, or is it a small bug? 😂



Overall, great work as always. Just a few tweaks and it’ll be even better next time. Appreciate all the effort you put into these events! 🙌


All your points about the previous event are valid, but regarding the Elysian Orb, if it is removed for performance reasons, the situation will become meaningless and unfair to new players. There will be no excitement left. We want the process of obtaining the ore to be harder for those who already own more than eight orbs.

There’s now a black market in the game because of this prices have reached 3500–4000 Game Gold, and some even buy it with real money for £200 or more just to get it. That’s not appropriate; the game shouldn’t become like this, as it kills the motivation for new players.

As for increasing the number of drops or the drop rate for 60–100 Game Gold, that’s also unfair. Yes, there’s greed, selfishness, and a desire for dominance but not to this extent.

Do you really want to pay for everything just to boost your level at lightning speed and make sure no one gets close to you or surpasses you? Okay, pay more and you'll have peace of mind.

I’ll tell you this: your position at the top won’t last forever. One day, others will surpass you and this message goes to everyone.

The person who talks like that is well-known everyone knows exactly who they are.
 
Last edited:
surpass you


All your points about the previous event are valid, but regarding the Elysian Orb, if it is removed for performance reasons, the situation will become meaningless and unfair to new players. There will be no excitement left. We want the process of obtaining the ore to be harder for those who already own more than eight orbs.

There’s now a black market in the game because of this prices have reached 3500–4000 Game Gold, and some even buy it with real money for £200 or more just to get it. That’s not appropriate; the game shouldn’t become like this, as it kills the motivation for new players.

As for increasing the number of drops or the drop rate for 60–100 Game Gold, that’s also unfair. Yes, there’s greed, selfishness, and a desire for dominance but not to this extent.

Do you really want to pay for everything just to boost your level at lightning speed and make sure no one gets close to you or surpasses you? Okay, pay more and you'll have peace of mind.

I’ll tell you this: your position at the top won’t last forever. One day, others will surpass you and this message goes to everyone.

The person who talks like that is well-known everyone knows exactly who they are.
Mate… who said anything about passing me in level or whatever you’re on about? 😂
I’m just giving event feedback, not competing in “who’s the best at Mir.”

And about the Elysian Orbs if there are people selling items or GG for cash, that’s nothing new. It’s been like that since forever, so stop acting like it’s breaking news. 😅
I hunt for myself, not for “newcomers” or the market. My suggestion was about fixing how unfair it feels for players who already crafted before not to make it easier for everyone to print orbs overnight.

And that whole “greed and dominance” speech… bro, chill 😭 I said more mobs for more fun, not buy your way to god mode.

Anyway, solid drama post though next time tag me before you start your movie, I’ll bring popcorn 🍿😂
 
Nice detailed post!

Due to work I didn't get to spend much time in this event, but from the little time I spent it seemed very similar to the summer event, just with different maps.

The summer one was the best one I've experienced, it was spot on in almost every way, so if this was indeed the same then that's great. More of this! 😍

The comment about mob and boss power is encouraging. I'm always calling for harder stuff to give a bit more of a challenge, but I understand GMs reluctance as there's a lot of people who level fast in events and end up with no kit so can't kill basic stuff for their level and we don't want to discourage those players. I appreciate it's a hard balance to hit.

Maybe that's a bit of a selfish request by me. A major part of the game I enjoy is building good kits, but I'm increasingly finding it hard to justify because good kit is only really needed for pvp which I don't engage in any more. For pve you really don't need good kit, so it leaves me with nothing to aim for. That's why I always call for harder mobs.

Anyway, with that said, all going well I should have some good time to play at Xmas so I look forward to that 😎

Thanks mate! 😄 Maybe you feel it’s the same, but I think only the KR part was similar the rest felt a bit different to me. Either way, it was a solid event, and I’m looking forward to what the GM does for Christmas 🎄🔥
 
Personally I didn't think the event was all that, don't get me wrong, easy EXP is always welcoming and I'm grateful for that, but the drops where horrendous.

If you where lucky enough to obtain a Grave item but then having to upgrade it, why? It's not cool having to choose between Elysian Ore or upgrading your 170 item to 190 Wither, only the weapon and armour are truly worth the grind. Just put the items 170 and 190 into the drop files and make them slightly more difficult to get.

It already takes a lifetime to make an Elysian Source.

The vial cave was sucky, mobs far to hard for what exp was gained
 
Awesome job on the event! Seriously it was one of the best ones so far. 👍
We had a great time, but I wanted to drop some quick feedback and ideas that might help for next time:

1. Drop Rate:
The Lv205+ armour drop rate felt like 0.001% 😅 maybe give it a tiny boost so we actually see one drop before we grow old.


2. KR Boss System:
The system isn’t bad at all, but it could use a little rework or new twist. Something fresh to make it feel more rewarding or fun to fight.

3. GG Caves:
Paying 30GG for 240–250 mobs is fine, but imagine new GG Caves where we can spend 60–100GG and get even more mobs.
More mobs = more fun (and more drops 👀).

4. Elys Orbs on Old Items:
This one’s tough. Old items that were already Elys-orbed really need a way to remove or transfer the orb.
Right now, players who already upgraded before and made 8 Elys Orbs have to spend 162 Elys Ores just to make one new Elys Orb kinda painful, not gonna lie 😅.

- Maybe add a tool or NPC during events that can remove or move the orb?

- Or make Elys Orb crafting easier while events are running.


5. Christmas Event Idea:
Would love to see the Frozen Elys items come back like before.
Lots of players missed that chance. Maybe even make it optional like choose between Frozen or Burning kits this time.


6. XP Balance:
XP this event was perfect. 👌 Don’t touch it keep it just like that!

7. Mob & Boss Power:
Last thing after the event, it feels like mobs and bosses hit harder than usual.
Did their stats secretly get a gym membership, or is it a small bug? 😂



Overall, great work as always. Just a few tweaks and it’ll be even better next time. Appreciate all the effort you put into these events! 🙌
205 arm? New rare or what
 
Awesome job on the event! Seriously it was one of the best ones so far. 👍
We had a great time, but I wanted to drop some quick feedback and ideas that might help for next time:

1. Drop Rate:
The Lv205+ armour drop rate felt like 0.001% 😅 maybe give it a tiny boost so we actually see one drop before we grow old.


2. KR Boss System:
The system isn’t bad at all, but it could use a little rework or new twist. Something fresh to make it feel more rewarding or fun to fight.

3. GG Caves:
Paying 30GG for 240–250 mobs is fine, but imagine new GG Caves where we can spend 60–100GG and get even more mobs.
More mobs = more fun (and more drops 👀).

4. Elys Orbs on Old Items:
This one’s tough. Old items that were already Elys-orbed really need a way to remove or transfer the orb.
Right now, players who already upgraded before and made 8 Elys Orbs have to spend 162 Elys Ores just to make one new Elys Orb kinda painful, not gonna lie 😅.

- Maybe add a tool or NPC during events that can remove or move the orb?

- Or make Elys Orb crafting easier while events are running.


5. Christmas Event Idea:
Would love to see the Frozen Elys items come back like before.
Lots of players missed that chance. Maybe even make it optional like choose between Frozen or Burning kits this time.


6. XP Balance:
XP this event was perfect. 👌 Don’t touch it keep it just like that!

7. Mob & Boss Power:
Last thing after the event, it feels like mobs and bosses hit harder than usual.
Did their stats secretly get a gym membership, or is it a small bug? 😂



Overall, great work as always. Just a few tweaks and it’ll be even better next time. Appreciate all the effort you put into these events! 🙌


Didnt play the event was too busy on Arc Raiders, alot of the feedback i have seen is that the event was good and fair and similar to that of the previous ones where everyone was able to enjoy the fruits of it including the KR boss which i think is great addition, all be it it doesn't drop that great.

As for elys orbs im glad to see the implementation of more orbs needed in order to put them on new kit if you have already made 8 orbs, so you want high res on new high lvl kit? Go work for it.

GG rooms have always been the same no need to change them now, the free upgraded exp, matt drops and a chance at rares without having to move for the price of 30gg is a steal.

Good to see mobs have been made a bit harder.

Hope you all enjoyed event, please dont change anything.
 
Personally I didn't think the event was all that, don't get me wrong, easy EXP is always welcoming and I'm grateful for that, but the drops where horrendous.

If you where lucky enough to obtain a Grave item but then having to upgrade it, why? It's not cool having to choose between Elysian Ore or upgrading your 170 item to 190 Wither, only the weapon and armour are truly worth the grind. Just put the items 170 and 190 into the drop files and make them slightly more difficult to get.

It already takes a lifetime to make an Elysian Source.

The vial cave was sucky, mobs far to hard for what exp was gained
Yeah I get what you mean bro, but actually the subs in Vial were dropping the 190 items few people got lucky there.

The thing is, if the GM makes things easier, people start saying it’s too easy… if he makes it harder, same story again 😅 no matter what, someone’s gonna complain.

At the end of the day, it’s an event meant to be a mix of grind, luck, and challenge. Not perfect, but definitely not as bad as some made it sound 👍
 
Mate… who said anything about passing me in level or whatever you’re on about? 😂
I’m just giving event feedback, not competing in “who’s the best at Mir.”

And about the Elysian Orbs if there are people selling items or GG for cash, that’s nothing new. It’s been like that since forever, so stop acting like it’s breaking news. 😅
I hunt for myself, not for “newcomers” or the market. My suggestion was about fixing how unfair it feels for players who already crafted before not to make it easier for everyone to print orbs overnight.

And that whole “greed and dominance” speech… bro, chill 😭 I said more mobs for more fun, not buy your way to god mode.

Anyway, solid drama post though next time tag me before you start your movie, I’ll bring popcorn 🍿😂

You are funny
🤣 😭
Let’s be real players aren’t stupid. Everyone can see your main concern is yourself, not the community. You literally said it: “I look after myself.” That says everything.

‏You don’t care about balance or fairness; you just don’t want anything to change that might affect your advantage. But making things fairer for new players isn’t a bad thing it’s necessary.

‏Right now, players who crafted 8 or more Elysian Orbs already dominate everything, and resistance stats reaching 90%+ make PvP almost meaningless. Only around 10% of the damage even goes through that’s not skill, that’s just imbalance.

‏The truth is, PvP is practically dead now because of this system.

Even weekly wars and fighting have become almost rare occurrences.

‏You just want to stay at the top as long as possible, but unfortunately for you that won’t last forever.
 
You are funny
🤣 😭
Let’s be real players aren’t stupid. Everyone can see your main concern is yourself, not the community. You literally said it: “I look after myself.” That says everything.

‏You don’t care about balance or fairness; you just don’t want anything to change that might affect your advantage. But making things fairer for new players isn’t a bad thing it’s necessary.

‏Right now, players who crafted 8 or more Elysian Orbs already dominate everything, and resistance stats reaching 90%+ make PvP almost meaningless. Only around 10% of the damage even goes through that’s not skill, that’s just imbalance.

‏The truth is, PvP is practically dead now because of this system.

Even weekly wars and fighting have become almost rare occurrences.

‏You just want to stay at the top as long as possible, but unfortunately for you that won’t last forever.
GM is aware of that matter, it's why he adjusted ely orbs so they can only be added to things max level 210

Eventually (in 1-2 years probably) the top players will be wearing higher level kit than that and will have to choose to keep their old kit with elys orbs or use the new high level kit and pass down the orbed kit to newer players.

Everyone has plenty of warning that it will happen like that, orbs already say on them max level 210, so everyone knows and can plan ahead. Ely orbs are being phased out very slowly, so they will not matter at all in the long term future. So no need to worry about it :)

The idea of being able to remove ely orbs is ridiculous though, that's obviously not going to happen. They were too hard to get for normal players and the 24/7 players completely dominated everything because of them, so GM made them much easier to get, now they are practically common, people struggling to even sell them. Making them removable would just make them massively more common, which would be a very silly move from GM as it would give the rich players more advantage that they don't need, and make things harder again for the rest due to a reduced market of nice hand-me-downs
 
GM is aware of that matter, it's why he adjusted ely orbs so they can only be added to things max level 210

Eventually (in 1-2 years probably) the top players will be wearing higher level kit than that and will have to choose to keep their old kit with elys orbs or use the new high level kit and pass down the orbed kit to newer players.

Everyone has plenty of warning that it will happen like that, orbs already say on them max level 210, so everyone knows and can plan ahead. Ely orbs are being phased out very slowly, so they will not matter at all in the long term future. So no need to worry about it :)

The idea of being able to remove ely orbs is ridiculous though, that's obviously not going to happen. They were too hard to get for normal players and the 24/7 players completely dominated everything because of them, so GM made them much easier to get, now they are practically common, people struggling to even sell them. Making them removable would just make them massively more common, which would be a very silly move from GM as it would give the rich players more advantage that they don't need, and make things harder again for the rest due to a reduced market of nice hand-me-downs

Very well interpreted 👏🏻
 
GM is aware of that matter, it's why he adjusted ely orbs so they can only be added to things max level 210

Eventually (in 1-2 years probably) the top players will be wearing higher level kit than that and will have to choose to keep their old kit with elys orbs or use the new high level kit and pass down the orbed kit to newer players.

Everyone has plenty of warning that it will happen like that, orbs already say on them max level 210, so everyone knows and can plan ahead. Ely orbs are being phased out very slowly, so they will not matter at all in the long term future. So no need to worry about it :)

The idea of being able to remove ely orbs is ridiculous though, that's obviously not going to happen. They were too hard to get for normal players and the 24/7 players completely dominated everything because of them, so GM made them much easier to get, now they are practically common, people struggling to even sell them. Making them removable would just make them massively more common, which would be a very silly move from GM as it would give the rich players more advantage that they don't need, and make things harder again for the rest due to a reduced market of nice hand-me-downs
It is not about removing orbs or making ore harder to get.
and again 24/7 players not dominating everything, you want easy ore you know where to get that peacefully.
3-4 200+ can easy finish BDP (the most ore dropping map) in like 2 hours.
the point is some people worked hard to orb their kits and new they are being punished for being active enough to do so by making them pay double the price of the orb.
we all can see people 200-205 with 0 orbs on kit and now they can just hunt new kits (Arcadian) and orb those easy, while other who already orbed kits struggle.
System is still broken it is so easy to level a new char on a new account to 185 and just move main kit and collect ore on that.
event of its unlimited orb making for 81 ores and make orbs bound to account will never work as people can pass items to be orbed.
It happened when all upgrade materials went bound and players still can work around it.
what @vexus saying is give all a fair chance to use new kit and add orbs to that. if Frozen/burning were the end game kits no one will talk about orb crafting limit.

and it is obvious that it is intended to phase out ely orbs. 180-210 is a fair range as what is done is done orbs can't be removed from game so that 30 levels range is good for people to enjoy maxed resistance before it is phased out.

I hope the GM would have a look at orb crafting limit. even if no new kits are in game what about if I want 3 classes on same account, I will get stuck on orbing all (Tao/warr/wizz) kits, we all know people use the same account for 2nd char perks.
 
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